Showing Posts For The High Reclaimer.7305:
Well to say the SOLO dungeon is a let down is to understate it.
My suggestion is to go look at Aion’s version of a solo dungeon. Then take that concept and expand upon it with GW2’s history, maybe make it a time portal type dungeon and have it play out in Guild Wars history encounters that a player could solo…I hate to say , but a little bit along the World of Warcraft’s time portals concept. But they were actually fun.
Yet make it a solo dungeon that has trash, puzzles, maybe a mini boss and a boss at the end. Yet all along involving old Guild Wars history. Add in some recipie’s from the original GW game, maybe some of the old weapon or armor graphics.
They could even make a Town dungeon where town gear would drop or have the recipie’s and skins.
That first attempt at a Solo dungeon was a let down.
it triggers only on the activation of the skill of that i am 99 percent certain.
and i am pretty sure that it only effects what you have targetted.
Right but if the signet is triggered it causes burning for 9s . Now does this stack 3 more seconds when you trigger if you take Burning fire or does it add another effect that burns for 3s and for how much?
Yeah it is a bit confusing to me. As the way it is worded, if you have Signet of Fire slotted and take Burning Fire, then use Signets effect it would create 2 separate burning effects. Or give the burning as a passive.
I am a little confused here as Signet of Fire already causes Burning when triggered and Cleansing Fire also causes fire for Signet of Fire when you take the traits. Does this mean that Cleansing Fire now causes Burning as a passive effect if you have Signet of Fire as a skill? If not does this mean it causes 2 separate stacks of Burning?
(edited by The High Reclaimer.7305)