Showing Posts For The Lard Maker.4175:

Braham Spoilers.

in Living World

Posted by: The Lard Maker.4175

The Lard Maker.4175

People saying that the pact is done for thanks to Mordremoth. That is not true thanks to the living world story 2. Not only the pact has access to recruiting minor races. They can now recruit soldiers from major races directly, along with Lion’s Arch. The pact is currently more powerful than ever than it was during the Mordremoth campaign. Sadly thanks to our toon leaving the pact we can no longer directly see its development.

We have to reunite all Races of Tyria!

in Living World

Posted by: The Lard Maker.4175

The Lard Maker.4175

I hope aranet would create more dramatic characters to further make all the races up to their throats while the dragons are at their doorstep, make more things interesting.

New Destiny'e Edge vs your new toon's guild.

in Living World

Posted by: The Lard Maker.4175

The Lard Maker.4175

Make it happen aranet, this drama with Brahm makes it so sweet for a rivalry with the commander’s new guild.

Is Braham becoming the next Logan?

in Living World

Posted by: The Lard Maker.4175

The Lard Maker.4175

Well you gotta look at the characters personality. If it were Taimi I would agree with a Montecristo planning on her part. I don’t think Brahm is the smart type though, being an all out warrior persona. People like him tend to use their emotions as a guiding point for their next action rather than an logical one.

For me I like the new Brahm its the exact reaction I got what he would do after Eir’s burial.

Minion Master advice...

in Necromancer

Posted by: The Lard Maker.4175

The Lard Maker.4175

Good day

I use my necro as main, critdamage build (berserker). If you use crit damage build and want minion master build, then I can help you with that.

For base necro without reaper specialization.

Specialization will be.
*Spite -for vulnerability and might.

*Soul Reaping -Your shadow form will be your main form of damage. Shadowform acts as your second life and by getting this you will be more tankier and gain life force faster.

Either use Death Magic or Blood Magic for the last one.
*Death Magic- pet/power upgrade.
*Blood Magic- You and your pets will have lifesteal sustainable enough to get through most content.

*Main Weapon is axe and focus- for vulnerability, slow and heal.
*Secondary Weapon is dagger and warhorn – only use for lifesteal and increase movespeed.
*Remember your main damage comes from your shadowform.

*Use Rune of fire and air for your weapon
*Use either Sigil of Ranger (pet damage increase), Golemancy (additional pet), Strength (power/might) and Scholar (10% damage if life is 90% and above)

(edited by The Lard Maker.4175)

Aranet should create a lobby for dungeons.

in Guild Wars 2 Discussion

Posted by: The Lard Maker.4175

The Lard Maker.4175

Ever since I hit 80 I have always used fractals as a means to end game dungeons rather than the explorable ones. I want to do explorables too because of the skins I can buy with tokens but unless you are in a guild that does explorable its hard to get a group. Only a small amount of people use the LFG as far I have seen. Some people actually standby in front of dungeon entrances to form their group there. It such a hassle that I just end up doing fractals instead.

Maybe Aranet could create a new building in Lion’s Arch and name it like Adventurers Guild or Explorer Society with its own zone inside the building. Where all dungeon goers could go to form a group there and port out together. As well as placing all the npcs that uses token.

There should be dailies on all maps.

in Guild Wars 2 Discussion

Posted by: The Lard Maker.4175

The Lard Maker.4175

I wrote this in the feedback thread and will reiterate it here:

“Having the separate dailies is pretty cool, but I do suggest this not become a general thing — one specialized set to help get the scads of currency needed for the vendor rewards is one thing, but the more daily subsets you add the more of a chore it will be to get to them all.”

One reason I went full tilt fanatic for GW2 in beta and at launch was that I was a WoW player with serious burn out from chasing dailies all over the world map.

It’s one thing if you can satisfy your dailies in any map you like, eg ore gathering, but go anywhere in the world. It’s another if you have proliferating dailies that you have to go all over for. As it is I’m not gathering flax daily, it’s too much of a detour from doing other things, let alone hopping to all the other daily things on offer. The BF dailies are separate from the regular dailies, so now that’s two sets (though the BF ones help farm unbound magic and are in a still new and shiny map, making them less a chore and more a reward for being there).

So I disagree. I think we’d be back to the “gotta do ’em all” burnout days that led to the current daily system far too fast if every map had its own set.

I disagree as well, you do not need to do ALL the daily quests in each map. It is available to be done but you are not subject to do all of it. This just gives incentive for level 80 players to run around doing quest in Vanilla maps rather than spending the entire day doing Silverwaste. Some of us have specific maps that we like to go to but don’t because that means we would miss out on the daily grind.

There should be dailies on all maps.

in Guild Wars 2 Discussion

Posted by: The Lard Maker.4175

The Lard Maker.4175

Good day all

I started playing the new map and realized there is a dailies for it and then I realize. Why don’t Aranet make dailies for all maps even low level ones. That will reward you with chest of what level you are.

So that there will be more reason for 80s to go around low level maps, more specifically the casual questers like me.