(edited by The Mighty Bellegar.4501)
Showing Posts For The Mighty Bellegar.4501:
Use both of the Summon Elemental skills. They are a DPS loss but having 2 meatshields means that you will essentially never die except to AoE damage. You can easily solo champions with a Minor Earth Ele for tanking and a Major Water Ele for a 7k heal every 15 seconds.
(edited by The Mighty Bellegar.4501)
For those unaware, here is the list of pet abilities:
https://wiki.guildwars2.com/wiki/Soulbeast#Pet_Family
Personally I’m thinking about Jacaranda for a 16 second CD cleanse+heal+regen, as well as a decent 1200 range nuke. Combine that with something like Bear+Unflinching Fortitude and you could potentially have a very solid bruiser build.
(edited by The Mighty Bellegar.4501)
Spellbreaker will be terrible in PVE as it stands, and a meme-zerg spec for WvW where you’re wanted only for suiciding rushing in with elite during clash.
Daggers are definitely NOT worth using at the moment, their damage is low, the gap closer is tiny, and they just don’t offer much over other weapons.
The WvW suicide build is going to be hilarious. You will just stack 30k+ health and all the toughness/condi hate you can, jump in and use Winds of Disenchantment, take all their focus fire for a solid ~8-10 seconds (maybe more with blocks) before you die, and also reflect all of their conditions back to them.
In addition to that, some of the conjures need some major buffs. I think Conjure Earth Shield would be usable if Magnetic Shield had a larger pull radius. Instead of 400 it should be around 900-1200 to make it more in line with other pulls like Engi’s Toolkit.