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Suggestion: Make Multi-Guild Optional

in Guild Wars 2 Discussion

Posted by: The Path Finder.3197

The Path Finder.3197

Dear Fellow Guild Leaders & People who enjoy being in Guilds,

Enjoying freedom of “choice” of up to 5 Guilds is great for players!

Especially if they want to join a family Guild, make their own Guild, join a friends Guild, or join wvw/pve/raid/RP/pvp focused only Guild.

Now, there’s something missing here… for the bigger all rounder Guilds & Guild Leader/Officers…

And that is loyalty!

I would argue that people can be loyal to multiple Guilds, just like in some “cultures” people are ok, with multiple wives or husbands – I’m cool with that, its their choice.

But, GW2 has taken the choice away from the officers and leader of the Guild as to the way they’d like to manage their Guild.

Some Guild leaders may embrace open guilds, some might say rep us only! or some might not even care… and it shows in their effort towards their guilds too.

So… what to do, to make everyone happy?

Anyone can start a Guild and join one that they would like, if they can’t find one they like-they can start it but to force a Guild Leader to multi Guild due to peer pressure or due to that’s just the way it is – is well, not fair.

If someone decided to make for instance an all aspect full services Guild, it is VERY hard for that Guild to manage or undue admin burden to keep members not secretly multi guilding, since they can still rep and have other guilds they follow…

Yes, I read all the arguments for both why and why not – I understand both sides of the coin, with an open and a closed system, but hear me out:

  • What if, Guild leaders have the ability to tick a box allowing or disallowing members to multi Guild?
  • This give the Guild leader the freedom to choose, his Guild’s own fate.
  • Players who enjoy multi guilds can still do so, and players who prefer closed tight knit groups (possibly of higher quality) closed guilds, now have the option of doing so.
  • Then also, if possible, to allow the Leader to also choose complete multi Guilding or only allowing specific Guilds to be allied with. That way agreements can be made, alliances, and more structure if say a guild does not want complete multi guilding, but outsourcing their raids to a raid only guild or wvw only guild etc.

What do you think?

[Edit: Good point – there are those who have storage or dormant guilds: Solution, the Guild leader can tick a box next to their name on case-bycase basis for exption to the global policy, or to grant x access to x Guild: Be it bank Guild, family guild, etc.]

It helps to “regulate” the market for the Guild leader of his own Guild so to say, it places a fair balance in the players hands and the Guild ledaer"s"

Players can walk with their feet and join up to full spectrum/open multi guilds, or they could make due with the rules, of x Guild’s policy-No one is forcing them to join that spesfic Guild. People can then either advertise Open Guild/Closed Guild/Semi-Opened Guild in map chat.

[Edit: Please indicate if you’re a Guild leader/officer or a regular member and tell us a lil bit about your Guild, and its setup-is it 100% rep, allied, mixed, free for all open?-When you make a post.]

Thank you for your input even if it is Yay or Nay.

Aurora Glade Guild Leader:
PvP | WvW |PvE/Raids |And More!
https://www.guardiansofthedarkmelody.com

(edited by The Path Finder.3197)