Showing Posts For The Playwright.9640:

Purchased expansion. Account not upgraded.

in Account & Technical Support

Posted by: The Playwright.9640

The Playwright.9640

Count me in as another one suffering from a ‘rollback’. Account was not revoked or anything, but I received confirmation in game mail and such indicating that I’d purchased HoT, but since the expansion actually launched (or at least since this morning when I tried to log-in,) it reverted me back to standard GW2, and the account page similarly does not recognize it.

Not sure what caused this. But I have to assume if it were billing related, we’d at least receive some kind of email regarding credit card or the like not going through. At least, that would be the professional thing to do.

[PvX] Transformation elites

in Profession Balance

Posted by: The Playwright.9640

The Playwright.9640

Transforms and Conjures should always have been designed like Engineer kits, so they can be used interchangeably with other weapon sets. This way they’d provide flexibility, rather than raw power.

The problem is, Arena.net has been too focused on trying to make a break into the competitive PvP / professional gaming circuit that they simplified character customization and limited any kind of flexibility in order to make it easier to balance the game. (Which, ironically has not helped balance it at all, as class balance is still stupidly out of whack.)

Get rid of the stat inequalities!

in Profession Balance

Posted by: The Playwright.9640

The Playwright.9640

I don’t get why classes can’t choose which armor to use. Why can’t I make an armored mage/thief, and then just suffer some kind of drawbacks for choosing greater survivability?

IE. slower movement, reduced endurance pool/regen, increased cooldowns, something. Hell, make the drawbacks different for different pieces of armor, or different classes. But make it across the board, so everyone has equal HP/armor potential (this is a race thing anyway, not a class thing,) but has penalties (ala Skyrim (well, modded skyrim, as armor balance is out of whack in vanilla)/every other decent RPG) for running around in a tank.

This also gives the extra benefit of allowing people access to three times the number of armor sets that they could wear (rather than having to roll a class you don’t like, just to wear an armor set you do like.) It’s not even like they have to add in new models, as the models are race based, not class based, and are already in the game.