There’s honestly nothing wrong with it. It’s actually helpful in some situations, Lupicus for example. Use off hand skills to interrupt the AA chain.
Can you give an example of where the sword mechanic is helpful, be able to use an off hand weapon isn’t a good example of how good the sword is.
Third, Sw2 is a mobility skill. If you clear your target you can use the direction you are facing to control the direction of leap. By mouse looking in 180’s while leaping you have a repeatable short burst of speed where you are faster than swiftness speed. Another method is to use Sw2 to disengage a target, select a new target of opportunity while in flight, and leap/AA lock the new target – easily and quickly crossing a battlefield to the target of your choice.
Sword 3:
Evade, poison, and flank. Possibly the least interesting of the sword skills because it’s straight forward in use. Dodge an attack and/or change your positioning to get your flanking bonus trait. This can also be used as a positioning skill for Sw2.
I have been seeing this stated a lot recently and it is not entirely accurate. I have used the sword with a love hate relationship, similar to my feelings for pets, since beta and i can say from my hours spent in WvW that you in fact travel no faster than swiftness. Slower if you’re terrible with the camera or have latency issues lol. I did at one point see it being discussed long ago in a thread far far away and it made me take a closer look at the skill myself. In the end i came to the same conclusion as the other posters. Simple enough to test if anyone is unsure. Get a buddy with swiftness and race like the moas. Place bets if it pleases you to do so. All in all I think it would be possible if there were no cast time/ animation delays on the skill but sadly the only way you’ll be outrunning say another ranger with swiftness, is if you throw GS3 into the mix. My favorite mobility pair by far.
Sword 3 just has garbage pathing at times but that is my only, albeit minor, complaint with that skill honestly. I should be able to dodge and attack as the skill was intended but often it simply doesn’t connect.
A shadow lives, fights and dies in darkness so the light may continue to shine.
I would like it to affect both the pet and the Ranger, so I don’t have to rely on the signet.
- signets only affecting pet is really bad, should affect ranger by default and GM trait should make it both.
This is one of the things about rangers i have always hated. Not to mention that not every signet passive works for our pet. What i mean is Signet of Renewal passive gives no benefit to our pet while the active only does harm. Last i checked the whole idea behind ranger was a “Two fighting as one” approach. SoR should cleanse a condition per tick on the pet as well and not just the player. Not asking for too much is it? Do that and make heal as one do something other than simply healing.
A shadow lives, fights and dies in darkness so the light may continue to shine.
Never say never. Plenty bugs and glitches that have yet to be fixed or even reported =)
Haven’t swapped to a dead pet in a while but it did happen occasionally in the past. They didn’t even follow you or revive out of combat. They were just dead as can be lol. I meant to post these a year ago but i guess i forgot. Ran in a corner and swapped to the lynx after fighting reef drakes. RIP Lynx. These are really old screens but i just thought I’d leave them here.
A shadow lives, fights and dies in darkness so the light may continue to shine.