After reading the article posted above, I am curious to know the answer to this. I have several friends with macs that I would love to convert to gw2, but not sure if this is an issue to them. One who I imagine this would be a deal breaker for. Wonder if someone with running the Apple port could answer or is it something only known to the developers?
Also, I do agree with loseridiot’s logic, between the install key, client, and two-factor auth adding the DRM seems unnecessary, but that hasn’t stopped people before. :-)