Showing Posts For Thomy.9816:

Blacktide/Vizunah Square/Arborstone

in WvW

Posted by: Thomy.9816

Thomy.9816

I’ve seen a rabbit killing a vs player. It’s not a thing to be proud about.

Really…

[BUG] marks and bleeds don't hit or spread...

in Necromancer

Posted by: Thomy.9816

Thomy.9816

hu? now, it’s me who dont follow u… where did I say flesh golem are linked with Mark and epidemic… ? O_o

[Exploit/Tricks?] how to deny area effect

in WvW

Posted by: Thomy.9816

Thomy.9816

Thx we needed more troll…

but the fact is they are too many people who are playing like this, and this broken gameplay.

Correct the stack of ae with a failure in game play, its less absurd?

[BUG] marks and bleeds don't hit or spread...

in Necromancer

Posted by: Thomy.9816

Thomy.9816

Sorry for my english, but Its not my first language.

I change my sentence, in some situation my marks dont hit correctly 5 enemies in the area, and its append to with people on the ground too. (i use the great mark, bug in there?)

For the bleeds it’s the spread of epidemic, in 600 radius, u get 5 people who 2 peoples are on the ground, the bleed dont hit them only the 3 who are always standing.

More clear?

Are you playing Necro in 3W lvl max?

[BUG] marks and bleeds don't hit or spread...

in Necromancer

Posted by: Thomy.9816

Thomy.9816

Not a [BUG], an intentional design

Are you a DEV from Anet?

I dont think so… please i prefer some experimentation in 3 W situation, not in PvE…

Corruption bleeds dont work on things… like doors, siege engine….etc
Same for marks.

(edited by Thomy.9816)

[Exploit/Tricks?] how to deny area effect

in WvW

Posted by: Thomy.9816

Thomy.9816

I’ve played daoc and warhammer too… but in warhammer i remember an efficient friendly bodyblock…

[Exploit/Tricks?] how to deny area effect

in WvW

Posted by: Thomy.9816

Thomy.9816

We don’t talk here about how many damage you can take from a class, the problem is the consequence of a choice to decrease stacking ae.

[Exploit/Tricks?] how to deny area effect

in WvW

Posted by: Thomy.9816

Thomy.9816

Actually, we can see a strategy who consist to stack all player in big numbers at the same point, and dont move.

I think it’s a collateral damage from the introduction of area effect limitation of 5 targets with the condition of proximity.

It give to players the possibilities to rez in fight, and deny all damage income on many people in the cell. In any situations, open area or structures.

We must admit, this game design (limitation of ae) dont work very well. All palyers are going to do this boring gameplay and give no chance to the outnumbered servers. All server begin to see more and more peoples playing like this, I think, it’s time to stop this drift…

And you? What you think?

PS: this strat is used coupled with TP from mesmer, who is an other problem, no limitation of how many people can use the TP are implemented actually…

(edited by Thomy.9816)

[BUG] marks and bleeds don't hit or spread...

in Necromancer

Posted by: Thomy.9816

Thomy.9816

Are pets counted into this limitation of five?

No response for the spread across standing target and target ground?

[BUG] marks and bleeds don't hit or spread...

in Necromancer

Posted by: Thomy.9816

Thomy.9816

[BUG] marks and bleeds don’t hit or spread correctly on ground enemies

Hello,

Since I play my necro in 3W, I’ve experienced many situations when I tried to hit some pack of player with my skill and in different situation, i dosen’t work correctly.

1. Marks (staff), many times I observe than damages aren’t applied on all players stand up or on the ground in the area of effect. (Is there any limitation by number of ennemies?)

2. Epidemic skill who spread the bleeds from one target to an area of effect. When I target an ennemi stand up, and spread my bleeds via Epidemic, the ennemies on the ground arround him (in radius 600) wasn’t conciderate by the skill. Same thing when I target an enemy on the ground and I difuse with epidemic area players standing aren’t taken into account.

When I see how many tons of damage can do Elementalists and Engineers, we are really poor with our bug (like plague signet still bug) and our useless abilities (like summon some pets who dies by one shot and no friendly interface to manage).

I really hope you want try something for correcting this class.
Thanks in advance.
Thomy X

Network Lag [Merged]

in Account & Technical Support

Posted by: Thomy.9816

Thomy.9816

This Last 4 days, I experiencing some huge lags (in 3W or in PvE zones), especially yesterday with a big LD at the end of the evening.

Country : Switzerland
ISP : Bluewin (Swisscom)
Server : Augure Rock