Showing Posts For Thork.7250:

Feb 1st | JQ/SoR/SoS

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Posted by: Thork.7250

Thork.7250

Hey all,

As many have already stated throughout this thread; GREAT FIGHTS SO FAR!!!! In honor of some of the greatest WvW I have ever experienced (been playing since BWE1), I made a quick video showing some of the highlights my Guild and I experienced in EB over the weekend. Shows a lot of the main organized WvW guilds (FoE, PRX, Choo, ext…) who were playing in EB this weekend clashing together in huge super organized fights!!!

We won some, we lost some, but one thing’s for sure, the level of competition and more importantly the fun, has increased dramatically with this new reset! Enjoy…

This is Tier 1:
http://www.youtube.com/watch?v=0CcxKcYoXgM&feature=youtu.be

Keep up the good fights; this one’s going to come down to wire for sure!

/Salute to all involved,

~Thork
[FoE] Guild XO
www.FistoftheEmpire.com

I was tagging a long with PRX and the fights at speldan and the dredge caves were awesome! I was the giant norn warrior with the TSFR tag and noticed I was phasing in and out quite often. It really provides some perspective as to how culling impacts the other side. Great video.

Always interesting to see the fight from the other side isn’t it? Still having a BLAST every night fighting you guys! 31 more hours of WvW epicness left, see you on the battle field!

/Salute

Thork
[FoE] Guild XO
www.FistoftheEmpire.com

(edited by Thork.7250)

Feb 1st | JQ/SoR/SoS

in WvW

Posted by: Thork.7250

Thork.7250

Hey all,

As many have already stated throughout this thread; GREAT FIGHTS SO FAR!!!! In honor of some of the greatest WvW I have ever experienced (been playing since BWE1), I made a quick video showing some of the highlights my Guild and I experienced in EB over the weekend. Shows a lot of the main organized WvW guilds (FoE, PRX, Choo, ext…) who were playing in EB this weekend clashing together in huge super organized fights!!!

We won some, we lost some, but one thing’s for sure, the level of competition and more importantly the fun, has increased dramatically with this new reset! Enjoy…

This is Tier 1:
http://www.youtube.com/watch?v=0CcxKcYoXgM&feature=youtu.be

Keep up the good fights; this one’s going to come down to wire for sure!

/Salute to all involved,

~Thork
[FoE] Guild XO
www.FistoftheEmpire.com

Interactive WvW map is back up!

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Posted by: Thork.7250

Thork.7250

ALCON,

Our WvW interactive map is back up and working, so feel free to go make your awesome plans and use it to share your guild strats once again! Thanks for all of the e-mails letting us now there was a problem. Sorry for the inconvenience; we had a tricky issue with our database on the back end, but all is well now.

http://www.fist-of-the-empire.com/GW2-WvW-Map.html

/Salute

~Thork [FoE]

Twas the week before Winter's Day (WvW Vid)

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Posted by: Thork.7250

Thork.7250

Merry Christmas from “Fist of the Empire” [FoE]…

This is a video parody of the T1 WvW week of 08DEC12, when JQ almost came back to beat SoS. /Salute to everyone on all of the T1 servers for the great fights during the past few weeks! Enjoy.

(Make sure to catch the outakes at the end!!!)

See you on the battlefield,

~Thork [FoE]

P.S.> Don’t hate on my stupid dope rapping skillz yo…
P.P.S> Don’t take any of the slights too seriously, its all in good fun!

(edited by Thork.7250)

Original culling behavior has been restored.

in WvW

Posted by: Thork.7250

Thork.7250

The test you ran last week was 300% better than what you switched back to this week.

Last week we could see the enemy for miles and was able to plan our attacks/defenses accordingly. WvW ran smoother than it ever has (FPS and “lag” wise) and while it was sometimes annoying not having friendlies render during big fights, we are all on VOIP anyways and know where everyone is on the battlefield.

This week our large guild group has been running smack into groups our same size and larger with literately NO warning (with the exception of major FPS drops). My (and most of my guild member’s) FPS has dropped on average about 20%. This week the only way we know that there is a large enemy group near is through our Spidey-sense of our FPS dropping through the floor.

To wrap it up, go back to last week’s method of rendering. It was infinitely better than the system currently in place. The candy cane projectiles are cool though lol!!

~Thork [FoE]