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DirectX 11/12 request [merged]

in Guild Wars 2 Discussion

Posted by: Tigre du Septentrion.5023

Tigre du Septentrion.5023

The posters who are all ‘We want DX12..Blah Blah’ Have no idea what they are talking about and are misdirecting the root issue with the game.

If you’re talking to me, I don’t really want DirectX 12: I think it is not an obligation. I think that DirectX 11 can be sufficient because it is made for multithreaded rendering. And it avoid to have to maintain 2 versions: DirectX 11 mode (for Windows Vista (that are up to date) and later) and DirectX 12 (Windows 10 only).
However, Guild Wars 2 is a MMO and DirectX 12 may offer optimizations. Due to this type of game, computer must render a lot of character, and it can be interresting to optimize the way that characters are rendered. But yes, I don’t know DX12 and it is suppositions.

But I agree to you: it’s not 2004, and it is not like if Windows XP support was ended!

(edited by Tigre du Septentrion.5023)

DirectX 11/12 request [merged]

in Guild Wars 2 Discussion

Posted by: Tigre du Septentrion.5023

Tigre du Septentrion.5023

Hello,

I haven’t read all this discussion because it is very long, sorry.

I totally agree with makes Guild Wars 2 runs with DirectX 11 and/or 12. (And I want the launcher also on the Windows Store!) DirectX 11 and upper are made for multithreading, that is the case for all new processors.
Helpdesk have responded me that Guild Wars 2 currently use DirectX 9. So ArenaNet must add this task to the most important projects. I greatly encourages developpers to do this!! It isn’t easy but if community wants it, they may be encouraged!

I’m french, sorry for my bad english. I try to be comprehensible as possible!