Showing Posts For Tik.2381:
I may be wrong here, but doesn’t using three monitors just increase the aspect ratio and not the full FoV?
The vertical FOV is fixed, so increasing the aspect ratio (“increasing the width, but not the height”) will increase the horizontal FOV.
Yeah that makes sense, Thanks!
I don’t know what the dev guy john is talking about. I like this game as a whole, but it has the worst camera I’ve ever seen in a modern mmo. Its NOT comparable to WoW’s. Its more comparable to N64’s golden eye.
I also don’t understand the fanboys defending this either. Its like saying you’re saying you want this otherwise good game to continue have N64 golden eye’s camera.
I want the FoV to be higher honestly. I just think that calling BS on a devs reasoning behind not changing it atm is not the way to go about things.
I disagree that they should keep the FoV. I would love a slider and I think it should be something they work in. But again calling BS on the reasons a dev gives is not going to acomplish anything…. It’s not like the dev is going to be like “got me guys! I lied!”.
Jon is probably 100% correct.. but that doesn’t mean it’s not something they can work on if enough people want it.
Seems like most people here don’t seem to understand the difference between using 3 monitors or windowed mode versus artificially increasing FoV in a fixed aspect ratio. They are NOT the same, and all of the issues Jon raised are alleviated when you increase the aspect ratio but are all painfully apparent when you don’t.
Increasing the aspect ratio by using 3 monitors or windowed mode gives you a naturally-greater FoV. But to get a greater FoV without increasing the aspect ratio it’s necessary to distort the image to get it to fit, leading to all the issues Jon discussed.
Let’s try and least have some idea what one is talking about before one starts complaining and calling Jon a liar. Cause otherwise one just looks foolish.
The fact that the FOV is increased during boss fights without any of these supposed “ill effects” you seem to claim exist provably refutes what you are saying.
I know for a fact that is false, I have written camera systems before and there’s nothing remotely like you or Jon is talking about going on, it’s nonsense.
Yeah, it’s all nonsense. Suuuure. But you’re still not getting an FoV slider.
It just looks to me like the camera zooms out further than normal in boss fights. Which isn’t the same as increasing the FoV. But you should know that considering you’ve written camera systems before, amirite?
The FoV does increase during boss fights as well as the camera zooming out.. he is not wrong there.
However Anet programmed that instance so I see them working through the potential bugs during the area in which that encounter occurs.
I may be wrong here, but doesn’t using three monitors just increase the aspect ratio and not the full FoV?
Not using three monitors for gw2 I’m not sure how this game handles it.
Remember the warning about personal attacks please… I stopped using them. I suggest you do as well, lets keep this discussion about the FoV.
I’m not telling you any real reasons, It is just that to me their explanation makes sense after thinking about it and the past reasons we had issues.
Rather then us go back and forth disagreeing. Why don’t you tell me why you think Anet is out to screw all of us over by not putting in an FoV slider if it does not fit into those three reasons they mentioned?
You do know that this would require a complete reworking of the system they use to cull objects and players.. further exasperating the issue with players not popping in.
No, it wouldn’t, right now you can set a pretty high FOV with 3 monitors, stretching the window, or using a 3rd party tool (which I won’t use because I’m poor right now and can’t afford to lose my account)
No reworking required whatsoever.
1. There is a big difference between the odd player doing it and giving every player the tools to do it. They have stated that it puts a strain on the server for each player each client renders. One person with 3 monitors.. not a big deal. A million players with higher FoV and well.. you get the idea.
2. The third party tool apparently causes graphical issues in certain areas, I’m sure the maker of the third party tool isn’t concerned with your camera during jumping puzzles and during different encounters.. where as the devs are.
-edit-
I do agree that something should be done maybe about the angle of the camera.. that staring down is an issue for bigger races <.<
The great level of ignorance of the people telling the DEV what will and will not suffer.. blows my mind.
I’m sure if it would cause no harm they would do it.. you don’t think they test this sort of thing?
The only ignorance here is the one you are displaying.
We are talking about FOV, not some magical, abstract concept that only the people in the development circles know about.
You do know that this would require a complete reworking of the system they use to cull objects and players.. further exasperating the issue with players not popping in.
So yeah, I did my research.. .yet I’m ignorant.
The great level of ignorance of the people telling the DEV what will and will not suffer.. blows my mind.
I’m sure if it would cause no harm they would do it.. you don’t think they test this sort of thing?
Yeah.. it’s really hard to go to a bad class after playing something so broken :/
Mesmers break Anets idea of being able to bring any class into an spvp team.. as every team NEEDS a mesmer.
I support this! Big time.
However my only point that I disagree with is the camera zooming out further. I think this will cause more problems then it would fix.
The only people complaining are the ones running the same easy lines over and over for hours to cheat the system, end of story.
Now you have to play it the way it was meant to be played. Deal with it, no more easy mode for you.
This has me more excited than the fixed trading post!
I am currently finding that my screenshots have a really grainy low quality look to them, much lower quality then what it looks like in game.
I am curious if there is something I can do to help alleviate this in some way, or do we just have to wait until the hi-rez screenshot button comes back?
This was answered on the beta forums, the elixirs effect lasts only long enough to trigger the other classes ability.
After that the effect ends and the other classes ability transfers over.. so you are getting a duration boost but the duration being instant you don’t notice it