Showing Posts For TinyWeeny.4215:
What about the color blind!
I can never tell what the kitten is going on!
This is one of the few things that The Secret World did perfectly. A large graphic appears on the ground that outlines exactly where the hit is going to land.
It took me a while to find a screenshot, but here’s the best example I could find:
[img]http://www.aganazzar.com/ha/wendy/tsw/tsw_bonbon_scr010.jpg[/img]
And the inner lines of the graphic even swing inwards. Once they come together, the attack lands. It’s a great mechanic to alert players when and where the hits are going to land. You can go up against any big mob and even if you don’t know what their AOE abilities are, you still get enough of a heads up to get the kitten out of the way.
Way too much speculation and generalization here… does anyone have any actual facts to back up all these claims?
90% of subscribers are average players. And the average player spends around 20 hours a week playing MMOs… 3 hours a day seems far from casual to me.
Guild Wars 2 has been developed for the average gamer. Not for the causual, or for the hardcore.
There’s no problem here. Game difficulty is fine. Stop sensationalizing everything.