Showing Posts For Tithian.4915:
I’m in exactly the same spot as you, mostly soloing and occasionally doing some group content. I’m running a S/F – Hammer build which I find is pretty versatile. Occasionally in dungeons I might swap out one weapon for a scepter. This what I’m running, bear in mind the gear is still pretty incomplete:
I’m sure a lot of people will argue that Knights armor is bad, but for me this is a sweet spot between survivability while running solo and damage dealing in a group. Since you already have a set of Berserkers armor, stick to that. I don’t go for Scholar runes because they cost an arm and a leg and besides with 14k health taking just 1 hit drops me below 90% health. And in open world events, with lag, fps drops and a clusterf#@! of spell effects, you WILL get hit.
While in groups I change Signet of Judgement to whatever else is needed, usually Wall of Reflection or Stand your Ground. Aslo if I have to go a little tankier, I usually change Empowering might with Writ of Persistance, for permanent Protection to the group. Practice your blinds/dodges while roaming Orr, especially against veterans/champions.
If you can time your blinds/Aegis applications/dodges well enough to be at 100% health at all times, then by all means go for full zerker (armor/trinkets) + scholar. I’m definitely not at that point, yet.
It works in WvW, but I highly suggest you pick runes/jewels that add some offensive stats, unless you’re specifically gong towards a bunker build.