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PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

I just played a game in which 4 my teammates were down on GY.
Smokescreen on the ground and i ressed 3 of them.
Yea down-system is made of win IDD…

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

I like the idea of shorter channel on F-inisher.
Also if there is such big need of down-state lets cut 2 – proffesion skills and leave it with only attack and selfheal.
This way PvP is getting balanced around proffesions and this stupid gimmick is getting less annoying.
I dont know how long the channel is atm but i would say about 3 sec.
Make it 1,5sec and we are fine (not great, I still think its not for PvP).

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

@gurugeorge.9857

Are you for real? o.O
Im not sure if stupid or trolling.
And yes the sentence is out of context. I was talking about Leader calling one man to finish downed players while rest where focused on brining ppl to down state.

I doubt Arenanet are going to change the game, PvE or PvP, to encourage anybody to stay any longer than they naturally want to.

If Anet dont care what happends to the game then why would they even bother to relese?

EDIT: Your TL:DR is longer then actual post >.<

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

FANBOY level is too kitten high!

You want down-state to stay, I dont.
But in a month or two there will be fewer ppl to play PvP with.
Fanboys will stay no matter what, change or no change.
New players that came here for some competetive PvP will be gone.

I’am done with PvP, tbh I dont even play GW2 much since there is nothing interesting to do.(Excluding PvP)

P.S.

Do u feel like u killed a guy when u downed him? NO!

That may be because you haven’t actually killed him yet.

In real life, bodies are pretty tough things. Sometimes it can be quite hard to kill a person. Plus, players are tough warriors with armour, mages with magic, etc., they’re shouldn’t be easy to kill.

I think this mechanic mimics that really well, with a chance for a downed player to rally, and an extension of gameplay for the victor who has to decide whether to call mates, continue pummelling as normal, or stomp with great justice.

I think all you have to do is shift your perception of when a player is “killed” to when they’re actually killed.

It ain’t over till it’s over, things have a chance to turn around at the last minute That, to me, is exciting, and such a refreshing change from the digital on/off condition “kills” have been up till now in games.

Sentence out of context, dont twist ppl words.

People selling items on the trade post 1 copper higher then vendor value

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Yea but in WoW youre able to stack some gear and in GW2 there so little space for one char. Ofc you could go and make 5 other chars and stack items on them but its a pain…

Zerg...

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Yea lets all avoid eachother in PvP games and gather ore in WvWvW or do some roleplaying. Sounds fun!

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

If anyone is “dense” here my friend, it’s you. We could argue (again) that your inability to adapt is a strong indicative that indeed you lack some skills

I stopped here u took it too personal and the rest it prolly a personal jurney of whatever…

And 2vs1 scenario is perfectly fine and balanced becouse thouse two can be color blind(there is a problem for thouse ppl in GW2), doing work, eating along the playing or just plain bad.

Since youre not here to make any interensting point i will just ignore you :>

EDIT: Forced myself and read it…

Let’s take a rogue back in WoW. You’re in a battleground, you’re protecting a node… a rogue comes, kills you and tries to cap a base. Your friends come and try to kill him. He doesn’t die, but runs away. End result: No node taken, you’re dead.

You got outplayed!
And this how it should be! YOU got outplayed by a rogue and result less player on the field and NEED to defend node.
Simple as that.

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

And higher HP or lower dmg wouldn’t work as it would be literally impossible to kill some professions. I’d suggest you learn to play with the benefits “downed state” can bring as it will make your gametime better. The other option would be to leave the game. Your choice.

But this is exacly what the down-state is! Even u have more chance of doming something useful becouse you have all your skills insteed of 4 from which 1 is attack and 1 is a channel heal.

Also the scenario i gave u its a SCENARIO i made it up so you can see the issue in the down-system. I know fonboys like u are going to protect the Anet vision for all costs but comon EXPLAIN me how in this scenario its fair?!
How its “cool” to leave points insteed of defending them becose there is another player on the horizont insteed of the one that youre fighting with.
Are your density it so high that u cannot even think of it in open mind ?

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

I just got an IDEA!

To all ppl that are afraid of NUKE speccs and stuff. Since we already have 2 healthbars to get down why not just increase normal bar. Lets say 1.5 x normal bar?
Simple enough. Dead is dead and u should not get nuked, two birs with one stone.
It even promote balance becouse we are getting rid of stupid down-skills!

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

The stupidity of down-system is that it force ZERG groups.
As I mention before in one of my posts its better to leave a point for players to take it then defend it. And its all becouse you CANNOT take one of the with u to the grave.
You outplay them get one down and even nuke him a bit in down state but it wont matter cose u will end up on ground too and die from DMG or F-inisher.
Result? One less alive soul on battlefield for your team while they have 2.

ZERG ZERG … such fun

Im talking mostly about sPvP not WvWvW since I dont enjoy it at all becouse the lack of purpose. WvWvW feels kinda like “Running Simulator 2012”…

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Truth be told its casual game for casuals so yea it propably stay the same.
Too bad cose the competetive part of games like this keeps them afloat, which GW2 atm lacks.
Soon there will be little players going PvP becouse sucha nonsenses as downstate (but not only) and then its just small step to abandoning the game.
Keep your rock solid “Anet is great and even kitten they make is made of gold” guard and soon only ppl like will play it.

They keeps saying how much they want to PvP to be balanced and down-state is not the way period.

EDIT: Ohhh the kittenCensorship :*

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Only FPS that have medics included is TF2 as far as I know.

And if you gonna leave player to “bleed out” then he wll just bandaid.

Sometimes it feels like some of you didnt even play the game >.<

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

That sounds awsome and I am full support on such things.
Ressurecting players is all fine since it takes time and one more player.
But dowing system is not ressurecting. Its second-chance giver to outplayed players.
For example my friend is playing Ranger and in down-state he have no usefull PvP skills.
So lets make a down-state duel Necro vs Ranger.
What I want is balance and down-state does not provide that.

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Thanks for invitation Vexus
I have a guild here that is made of IRL friends and ppl that i know for a long time so it impossible for me to leave this sick buch of humanbeings :>

I dont really see the things alike as its in your comparison to WoW but atleast it might be a valid argument.

@nldixon No just no… trolls out !

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

@Moonthrower
Dont twist my words. I like playing with a team of friends as I like to play solo.

“The problem is, your work isn’t done when you down a player. "
This is the reason why I made this thread. You down a player and yet hes not dead!
You defend your point got attacked by a guy got him down and there is 2 more coming… Result 3 alive ppl youre dead. THIS is why I think its stupid.
Your guys come like 5 sec leter and are playing at disadvatage EVEN THO you won the duel…
It force ppl to zerg insteed of doing some good 2ppl attacks or to steal points.
If u ppl cannot comprehend the stupidity behind that then there is no point in going further.

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Cool story bro I wonder how many of us seen such a great piece of teamwork in any tipical PvP game …
Sorry mate but I dont always have 3-4 guys that are willing to go for a PvP ride and even if they do there is slight chance to get inside same team (since Anet did not implement team-joins).

As for the skill – i dont find it skillful that u can tell somone to not KILL the targets that they just downed and you take fun away from ppl by doing just that.
Do u feel like u killed a guy when u downed him? NO! Why? Becouse he can still ress from there… even if you know that somone WILL take him down it still does not feel like u outplayed the guy.
I also like to go solo its more challenging and u can enjoy a nice tune at the background insteed moans about lags and stuff

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

@Vexus
Yea cool and stuff but youre suppose to PvP and PvP stands for Player Vs Player not Player Vs NotMovingPoleThatHave4SkillsAndStandsThereToJustAnnoyYou.
As for your tatics mkay fine we can do that, and while u do that your Beach is getting zerged by other team. Isnt it THE POINT? You’re there to capure places and kill players not fight poles …

Also this “F-inisher” force ppl to gather at one poor soul insteed of doing something useful…

(edited by Toast.6324)

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

Kitten cesorship made my day too xD

Btw im not rly mad :P its more like dealbreaker for me as a player who want to play this game mainly for PvP and as it is like now I dont find it enjoyable.
Its more like dissapointment :C

PvP: y u no die?!

in Players Helping Players

Posted by: Toast.6324

Toast.6324

I was wondering if I am the only one that scream and shout when ppl go /chillinOnTheGround in PvP fights insteed being DEAD…

Howkitten is that ?!

U win a duel or 2vs1 and then even if youre more then 50% of HP u have to w@nk around so the guy can drop dead…. But he wont, cose he will teleport, invi, make clone or interrupt while you are casting banner of death or slaping his second health bar with another CD/Energy Points or whatevah.

Result ?

1# Your 50% hp is long gone and youre near death.
2# Hes buddies come for help and wipe their seats(got kittenCensored) with your face then ress the guy and teabag u a bit
3# He drop dead and u with your 5% hp and kittenloads of bleeds have to wait X time cose youre still in combat fighting I HAVE NO IDEA WHAT becouse there is nothing and noone around me, but hey being a freekill for a minute is cool.

P.S. I am Thief and im doing the same thing to the ppl that cast banner of death on me… and it’s still stupid