Showing Posts For Tolodine.6748:

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

Anyway…. I am really done now. Botts are running the game now anyways and nothing is really being done about it. I have reported so many in the past few days it isn’t even funny. Take care everyone. It is has been fun.

(edited by Tolodine.6748)

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

So to continue on the note of Legendary precursors. They have triple since their first listing prices. Dawn in particular has gone from 60g-180g, now I’m no math major but the game has not been out for more then 40 days and the price has gone up by 120g, so ~3g a day?

Someone already has. 120g in 40 days is more than just normal inflation. All you have to do is look at the TP and see that the most of the endgame items are starting skyrocket. I didn’t right down figures from day 1 because I have seen it in every single game and don’t feel the need to. I already knew it was going to happen.

Finally, you can’t call it hyperinflation unless/until we see precursor prices continue rising past the point where they probably should be, given the costs that go into making them.

That is not what is setting the prices unfortunately. Whether is took 20g or even 50g to make the thing it will still be put on the TP for 180g or more. No one is saying to themselves “Ok… it took me 2 hours of play time to make this thing and 10g in matts. I only want to make about 10g on it so I think I will put it on the TP for 50g.” Otherwise we would see the prices fluctuate up and down for every sale.

Dawn is now 333g as I type this and it has only been 9 more days since the original post. That is ~17g a day. It has gone up exponentially since the original post.

(edited by Tolodine.6748)

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

We are talking players. Not devs. He isn’t there to set prices on items he is there to keep items coming into the game steady and not get out of control then find ways to get them back out of the game when they do get out of control. No Dev is going to tell you how much gold is coming in or going out of the game at any given time unless they feel things really are getting out of control. In his post he is talking about people using exploits to gain large amounts of any 1 item in the game and how it effects the economy. I don’t see any calculations or predictions telling people how to set their prices.

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

For a persistent world to maintain a stable economy, a balance must be struck between currency sources and sinks. Generally, games possess numerous sources of new currency for players to earn. However, some possess no effective “sinks”, or methods of removing currency from circulation. If other factors remain constant, greater currency supply weakens the buying power of a given amount; a process known as inflation. In practice, this results in constantly rising prices for traded commodities. With the proper balance of growth in player base, currency sources, and sinks, a virtual economy could remain stable indefinitely.

Yes, I do agree with you on this part of it but show me a game where the “economy” as ever truly stabilized.

As in the real world, actions by players can destabilize the economy. Gold farming creates currency within the game more rapidly than usual, exacerbating inflation. In extreme cases, a cracker may be able to exploit the system and create a large amount of money. This could result in hyperinflation.

This is what has happened in every MMO I have ever played and will just keep happening. This is the part that NEVER stops. When people put stuff on the AH for extremely high prices, buying gold looks better and better for a lot of people. They buy the gold from the gold farmers bringing more and more gold into the game and creating a never ending cycle. ANET tried to combat this using the in game gem buying and trading but we all know how that is going. There are some people that play the AH without affecting the economy much at all but there are others that do nothing more than set the extremely high prices to make sure hyperinflation continues to happen for the years that the game will be out. I can predict that in less than 3 months those precursors are going to be over 1k gold if not 2k.

In real world entire institutions are devoted to maintaining desired level of inflation. This difficult task is a serious issue for serious MMORPG’s, that often have to cope with mudflation.

In this game players are setting the amount of inflation and there is no one to govern it. In any and every “economy” rules and regulations have to be built to govern that “economy”. There are NONE in this or in any game I have ever played and therefore it is not a true economy. It is EBAY. I for one would not want any of person from a game running the global economy. There are no calculations or predictions being done in this game by any one person because no one really knows how much gold is actually in the game at this moment or even how fast it is actually coming in. There is nothing to measure any of that. The only thing in game that actually has that calculation is the gem sales. No one goes by that when selling on the TP.

I know what I am talking about. It is putting it on paper that I always have problems with.

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

First off I didn’t admit anything. I just decided to walk away from it because it can go on forever. Secondly I didn’t mean to stop posting forever. I meant to stop replying to my posts because we basically hijacked this guys thread. I am trying to be nice.

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

I have so much more I can say and debates on economics can go on forever as you can see from a lot of the posts in these forums. Just please stop posting. I am asking nicely. I have dropped out of the debate. You win. Buh bye!!

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

The players in a game set the price for what goes on the TP. Do you really think even half of them care how many of that item are on there already? Most people that play these games know nothing about economics and supply and demand. The only thing they care about is how much gold they can get for any 1 item. Supply and demand is a mathematical equation determined by how much it costs to make something, how long it takes to make it, and how many people want it. People get paid 6 figures a year and sometimes more to make these determinations. Do you think people in this game are going to do that kind of math when they put something on the TP unless the game does it for them? Granted there are some people that might play this game that can do it but they will be few and far between. Supply and demand is out the window. Most people in a game are only out to make as much as they can as fast as they can so they will use every exploit and loophole they can find to do it even it means destroying the entire games so called “economy”.

I am through with this conversation. Didn’t mean to hijack the original thread. Sorry about that. I won’t be posting in here anymore.

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

I have a right to accuse them because it is their trap as you say. There is no possible way to just ignore the TP because sooner or later you are going to need better gear. The trick is to know when someone is trying to rip you off. When you see something listed on the TP for a few copper by hundreds of people and then the same thing listed for a few silver you pretty much know who not to buy from. But when the higher price is all that is left the only thing you do is wait and hope that either someone puts it up again for a cheaper price, wait for something in game to drop, or buy it at the higher price.

The main point is that when this kind of stuff happens you will NEVER see it go down. It always just gets worse. The prices are set now and it will just keep going up. It will never cap. These are the people that ruin every in game sell and buy system I have ever seen (I refuse to call it an economy because it is the players setting the prices and not supply and demand). The main problem is that people don’t know when to stop. As long as there is no cap for the things you can sell in the TP, those with the gold are always going to set the prices. The only way around it is to boycott the entire TP system all together and vendor everything you get or make. We all know that isn’t going to happen. As long as players control the prices on the TP it will never go away.

I keep seeing people say that they are legendary items so they are suppose to be hard to get. If they are so hard to get then why do some people have 5 and 6 of them at a time? If it is so legendary you should only be allowed to have 1 of them at a time and it should actually be soulbound on pickup.

ANET isn’t going to care about it because that means people have to buy their gems and convert them to gold to get the things they want. Everyone can stop asking them for help because it isn’t going to happen.

(edited by Tolodine.6748)

The hard becomes impossible (legendarys, and economic hardship)

in Black Lion Trading Co

Posted by: Tolodine.6748

Tolodine.6748

I apologize for what I am about to say but I just love when people try to blame high prices in a game on a perceived economy. There is no economy driving the prices up. Players set their own prices on the stuff they sell. I could set a level 20 masterwork on the TP for a gold if I wanted to and all it would take is one person buying it at that price and everyone will start selling it for that much.

The reason things are the way they are now is the people that say they are playing the AH. They buy stuff at lower cost and put it up for a higher cost to make a profit. Then the next person buys it and puts it up for an even higher cost so they can also make a profit and it just keeps going up from there. Once everyone else sees that the item is selling for that much they start selling it for that price as well. There is no supply and demand that justifies the definition of an economy. Only greedy players that want more and more gold in their wallet. I have played MMOs since meridian 59 and have seen it in every game since. As long as people will buy the crap at the higher prices it will only get worse.

It is also people taking advantage of others lack of knowledge of the game. A good example is when people buy things off vendors and put them on the AH at a higher price. A lot of people don’t know there is a vendor that sells that particular item and greedy players take advantage of it.

(edited by Tolodine.6748)

Regular crashes and freezes ever since the last update

in Account & Technical Support

Posted by: Tolodine.6748

Tolodine.6748

Add me to this list. I haven’t had problem one since I bought the game on the day of release. Now after the patch I keep getting disconnected.

Account Hacked? Permanently Banned? Post here! [merged]

in Account & Technical Support

Posted by: Tolodine.6748

Tolodine.6748

If you login and see the message, “this account has been permanently banned for a violation of the User Agreement,” and you’re not a gold seller, it’s likely that your account was hacked. Please contact customer support using the instructions below.

That is from the wiki. It isn’t just random bans. If the see your account is being used for botting or gold selling then the will ban it until you contact them and let them know that you may have been hacked.