There was a time GW2 was Casual Friendly
in Guild Wars 2: Heart of Thorns
Posted by: Tom Larder.9701
Hi guys, sorry I’m a bit late to this conversation! I’ve been a faithful supporter of Guild Wars 2 since years before its release and I’ve poured hundreds and hundreds of hours into it. I pre-ordered Heart of Thorns and feel that I’ve committed more than enough time, money and love into this game to feel that my voice should be heard and understood as coming from a place of insight and not ignorance(along with everyone else in this thread).
I love this world. I loved the original Guild Wars lore and have loved being immersed in Guild Wars 2 despite it having its rocky patches in the personal story (which the living world seasons really learnt from! Good work Anet!) and the fact that it has yet to really honour or expand on Tyria’s history and unanswered questions (please hire WoodenPotatoes as a lore master Anet!).
I’m glad that I purchased Heart of Thorns and completed the personal story, but I have to be honest I have felt neglected and excluded in my experience of participating in the expansion.
Here are my demographics:
- None of my friends play mmo’s or this game bar 1 who only tunes in on the release of expansions or living word seasons for about 2 weeks before disappearing into the ether. I am alone amongst my peers in my love for Guild Wars 2.
- I am not a hardcore player, never have been never will be. Doesn’t mean that I’m not good at GW2 (or other games), I just don’t find fulfilment in grinding for money, experience, achievement points or top tier gear (only one of my chars have all ascended gear and one legendary – the rest will have to settle for exotic).
- I have probably made something close to 20 chars and spend an immense amount of time creating the look and feel of my character and enjoying the role playing elements of this game. Settling on a build can be infuriating for me as I care more about what weapons I imagine my character to have then what weapons are actually viable (desperately wanted my main Guardian to role sword/shield, but have finally settled with the fact that the mace/shield & hammer is the better option).
So with this in mind, what I loved about the core game of GW2 was the fact that I could immerse myself in exploring the world, being the hero that aided those heart quest people, participating in the local wars and struggles of different map militias and feeling that it was significant to my character’s experience (I.e. fighting in the harathi hinterlands with my human seraph guardian) and being able to do all this at my own pace, being able to observe and speak to characters, inspect and discover lore, enjoy vistas and landcscapes and feeling enjoying my well earned title of THE commander of the pact (now I bear in mind that the Heart of Thorns personal story did a great job okittennowledging this and honouring it!).
My problem with Heart of Thorns is that the excitement of engaging in the content I purchased including: 4 new maps, exploration, map completion and thus masteries as well as the lore, motivations and characteristics of the local inhabitants and new races, has been robbed of me by the fact that the difficulty has been escalated to the extent that it is necessary to engage with other players who all want to engage in different content at different paces, just to explore a beautiful golden city or luscious jungle treetops. Anet: It feels like you have been pressured by the minority of hardcore players to shape the game to fit their opinion of what the content should looks like.
There is no reason why hardcore content can’t be delivered in formats like raids, fractals/dungeons and word boss events without having to compromise the accessibility of the rest of the PVE environment. Please change this! Please utilise champion/elite mobs properly based on the number of players present rather than having areas that are flat out inaccessible to solo players. Please change hero points in the expansion to be completable by solo players instead of having to recruit a bunch of players to complete ridiculously long jungle climbs to tackle a boss that offers a reward that appears pretty insignificant in context of the effort required to put in.
Please just open the world up for me to be able to enjoy its gorgeous detail and design without the fear of being absolutely trashed because I’m on my own.
Thanks for hearing my thoughts.