Let’s talk about Siege Trolls and what we can do about them. The problems that have been brought up are:
- Creating Siege to hit the siege cap
- Creating the wrong type of siege to hit area siege caps
- Spending supply on needless siege to drain supply depots
- Dropping siege on top of legitimate siege build sites
Thx of opportunity to discuss it
1) Siege cap ( generally good thing don’t mind at all just better be siege cap per tower/keep/castle example max 6 arrow carts per tower/12 per keep/20 per castle) placing siege outside tower/keep/castle should not be limited ( decrease offensive capability bad thing )
2 Creating wrong siege ( i like idea i think that some siege should be built on specific place area like flame rams they should be built only in close proximity of gate like 300 range or so it also stop people from building flame rams at supply camps to spent supplies because they are cheapest thing )
3. spending supplies needless to drain supply depots ( that wont stop them people will just then stay at camp and camping and if they spot zerg ‘’friends or foes depends who do you troll’’ they will just order upgrade at that specific time to drain supply, every upgrade at camp just drains all supply at max each time)
4. dropping siege on top of legitimate building sites ( no good idea at the time but on other hand if you can stop people building catapults at blank point range of tower wall so that they can hit wall faster or hit second wall because of range after first wall goes down that would help a lot for easier defense )
To kick off the brainstorm I’ll throw out this idea:
- When a player places a piece of siege they receive a stack of “Exhaustion”
- A stack of “Exhaustion” expires after three minutes
- If a player has three stacks of “Exhaustion” they can no longer place siege
exhaustion bad idea all around multiple reasons
1) you just cap your tower in your borderlands and you start siege with arrow carts etc
and you get fast exhaustion and opponent just target the side of wall you did not siege yet and you cant drop siege on that or near that side of wall and you cant defend check mate
2) there is always a winner in each week and strength ratio of server changes all the time and for weaker worlds that would make their chances of winning drop a lot , they have enough trouble to keep it up especially if you are in gold league where seafarer’s rest always win each wvw tournament this especially goes for low population server’s less people there is the more exhaustion will be applied on individuals because in all honesty ( its always one player that keep dropping and siege tower alone other just help build )
one personal fix i would like to see if possible that is damage you receive by players through out gate while trying to repair it ( example zerg of 20 players came and build rams then they keep aoe gate and you cant get near gate to repair it because you are like instant dead of 20 players blasting you off with all skill through gate and gate is not even down ) seriously you have 700 supplies you cant use to defend where is balance in that
(edited by TomRex.9318)