(edited by Torkson.5309)
Showing Posts For Torkson.5309:
Engineers have a fine array of gadgets, kits, turrets and potions at their disposal. As for a default weapon their only option is the gun… which makes sense. They’re the only class in the game that logically would have invented a rifle to begin with. However, unlike a turret engineer who can stack up on all turrets or an explosion engineer that focuses on bombs… you can’t focus on guns as an engineer without sacrificing either damage and/or control (in my opinion).
What I suggest is that someday down the line (if new utilities are ever added to the game) the weapon mod kit. Instead of replacing your weapon for a flame thrower or a pile of grenades the engineer would merely change that their rifle, pistol/pistol, or pistol/shield setup actually does. I’m sure plenty of engineers would love to see their rifle used as an actual long range weapon, or maybe their shield as more of a melee weapon loaded with buzz saws.
Just a thought.
I feel your pain Ryoki, I feel your paaaiiin. These are not inexpensive items. The fact that they fold up is -the- cool thing about them. The cool think about priory weapons are that they’re see-through.. and those weapons are doing their job just fine. I want ours to have their special quality working too.
It would be pretty awesome if the “Hip shot” animation was replaced with a warrior’s “Bleeding Shot” animation if the engineer was using the trait “Scope.” The engineer is supposedly using a scope with this trait so it would be neat if it looked like they were actually using a scope. It would also make engineers who make the legendary rifle “The Predator” look a bit less silly firing a sniper rifle from the hip.
Alternatively… if an Engineer is using the Predator it would be nice if they used the warrior’s auto attack animation as well.
I purchased a few Order of Whispers weapons the other day and noticed something odd. The one handed sword and axe each have gears and hinges. The axe’s gears rotate and the blade folds up while sheathed. Like many items, the axe’s animation does not play while in the preview window and sits on the character’s hip unfolded. The sword is the same way (unfolded with unmoving gears) both in the preview weapon and when actually worn by a character.
The Whisper’s Sword looks like it’s made of multiple pieces which is what makes me believe it has animations that aren’t playing. Hopefully the lack of folding and animations is just a bug as it would be a shame if this was intended for such a cool looking hinged weapon.