I’d also like to address the complaint of “kicking ranger when its down”. This is silly. Ranger is good in 1v1’s, and is lacking in teamfights. nerfing/fixing this problem is not going to make ranger better or worse in either of these situations.
The only problem is they need to change the skill description from " transferred to your pet" to “ignored”, and then drop the cooldown to 30 seconds so that it is more in line with similar traits.
Balanced stance- 40 sec and 5 stacks of stability
Reactive lenses- 40 sec and fury
Hard to catch- 30 seconds and refills endurance
Tempest defense- 25 sec cooldown, grants shocking aura and a 20% damage increase to stunned foes.This isn’t counting all the other traits that trigger to provide blocks, blinds, protection, mirror the cc back, etc.
Are you starting to understand now why people are laughing at you for trying to get this nerfed?
the fact that the ICD is too long isnt the problem being discussed on this forum, the problem here is that dead pets take cc’s after they are dead
The pet isn’t dead, it’s only defeated.
/Thread
This! Never saw my pet dead on the ground. Downed players can also be CC’d..
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