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Feedback: Guild Wars 2 Mac 64-Bit Client

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Posted by: Triften.8452

Triften.8452

Using a Mac Book Pro Retina, 2.8Ghz, Iris 1.5GB graphics.

Once I copied the graphics settings from my 32-bit client, things look pretty good. If I had to pick nits, I could complain about the way the text looks in the startup/login screen though. I don’t know if the font isn’t high enough resolution or what.

Otherwise, looks good!

EDIT: Yeah… the gesture rotate is weird. It seems a little slow or there’s an odd acceleration to it. OH, I know, there’s inertia. So, after you swipe to turn, it turns a little bit more after you let go. That’s no good.

EDIT EDIT: Inertia can be disabled under Accessibility options. But then your other scrolling will seem weird. Oh well.

(edited by Triften.8452)

Mac Stability?

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Posted by: Triften.8452

Triften.8452

There aren’t really any settings or things to mess with to try it out. Let it run overnight to download, then you’re good to try it out. It either works well enough, or it doesn’t.

It seem like it’s less stable in WvW lately, but that could just be more obvious because of the teamings making the maps busier. An enemy zerg comes over the horizon, the client desperately tries to load all the assets needed for each enemy player, and sometimes it crashes out, sometimes it doesn’t.

They removed armor repair costs a while ago, so the cost of crashing (gold/time-wise) is less.

{MAC} How do I fully remove GW2 from my Mac?

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Posted by: Triften.8452

Triften.8452

Delete the app in Applications, and the folder in (Your user directory)/Library/Application Support/Guild Wars 2.

I believe that’s it.

If you are trying to do a reinstall, you might consider saving/moving “/Applications/Guild Wars 2.app/Contents/Resources/transgaming/c_drive/GW2/Gw2.dat” and moving it back over so you don’t have to re-download the entire 28GB of game data.

Mac client won't start up

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Posted by: Triften.8452

Triften.8452

It ran for a bit then froze up and after force closing, I had to restart and am back where I started. I’m suspecting this may be a hardware problem.

Mac client won't start up

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Posted by: Triften.8452

Triften.8452

As a side note, before you start deleting thing, make sure to move Gw2.dat from “/Applications/Guild Wars 2.app/Contents/Resources/transgaming/c_drive/GW2” to your home directory. Then tart trying to delete and reinstall. When it is actually running properly, close the login/updater, then move the dat file back so you don’t have to download 20GB to play.

Mac client won't start up

in Account & Technical Support

Posted by: Triften.8452

Triften.8452

Looks like I got it running through some baroque combination of uninstalling, deleting the Application Support subdir, rebooting, and running repair… no idea.

Mac client won't start up

in Account & Technical Support

Posted by: Triften.8452

Triften.8452

When I start via double-clicking the app in Applications, it run briefly then exits (judging from CPU usage in Activity Monitor.)

I tried moving the old app and re-installing. I tried deleting the folder under ~/Library/Application Support and reinstalling.

When I run the repair command on the terminal (“/applications/guild\ wars\ 2.app/contents/MacOS/cider —use-dos-cwd C:Gw2 -- C:\\GW2\\GW2.exe –repair”), it runs briefly, then exits with the error:
wine client perror:0×0: write/writev: Bad file descriptor

If I move the old app back and delete the Library/Application Support dir, then the client seems to start-ish when I run repair. The login window appears but with no graphics in it and a bunch of cider Warnings:

“Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: conn 0×172c3 token 0×1ffffffffffe85
Sep 14 21:33:53 cider15072 <Warning>: Backtrace (at 11123.3):
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 0 CoreGraphics 0×98db57ed CGSDisableUpdateToken + 228
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 1 AppKit 0×9b5be890 ___disable_updates_sync_block_invoke_2 + 19
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 2 libdispatch.dylib 0×9cff783f _dispatch_client_callout + 50
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 3 libdispatch.dylib 0×9cff9110 _dispatch_barrier_sync_f_invoke + 61
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 4 libdispatch.dylib 0×9cff90cc dispatch_barrier_sync_f + 98
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 5 libdispatch.dylib 0×9d003723 dispatch_barrier_sync + 54
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 6 AppKit 0×9b5be772 NSCGSDisableUpdates + 229
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 7 AppKit 0×9b5be5b8 NSCGSTransactionRunPreCommitActionsForOrder_ + 159
*(Edited for length)*
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 25 libmacdrv.dylib 0×7b478ac4 init_app_controller + 36
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 26 libmacdrv.dylib 0×7b46fada MACDRV_Init + 266
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 27 libntdll.dylib 0×70073021 PE_InitDLL + 225
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 28 libntdll.dylib 0×700566ae MODULE_DllProcessAttach + 302
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 29 libntdll.dylib 0×70059539 LoadLibraryExA + 409
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 30 libntdll.dylib 0×7005a5f7 LoadLibraryA + 39
Sep 14 21:33:53 cider15072 <Warning>: void CGSUpdateManager::log() const: 31 libuser32.dylib 0×7a4da620 UserClientDllInitialize + 480”

After killing the app and attempting to restart GW2, I haven’t been able to reproduce the partial start. I’m back to just getting nothing (starting from the app) or the bad file descriptor error (running on command line).

I tried rebooting and re-installing to no avail.