Well at least it’s understood that there is a problem that needs to be solved here.
If Anet are dead set on keeping 24×7 WvWvW then it looks to me like you have the following solutions with my personal feelings on them.
I view WvWvW like a sport. The “fun” for me is playing to be the best you can with the time allowed to you. You want a scoring system to know where you are versus your peers on performance to a set of reasonable rules that reflects who is genuinely best based upon skill/strategy/performance – not on who can take keeps with a large population when the other server(s) are at a low population.
Potential solutions are:
1) Let a natural migration of populations occur. Guilds and alliances across all servers have worked out that the name of the game is keeping WvWvW population full 24×7 in order ot win and skill/strategy is of secondary importance and so you’ll find a lot of transfers going on to try and ensure this. Certainly on my server a number of Guilds have recently moved from Gunnar’s Hold to Blacktide for this reason.
I personally think that having a timezone spread population is the most viable solution on a pure WvWvW basis. Although the massive downside is queueing when prime-times overlap. It’s also a massive pain to see you loose all your guild perks you’ve built up when you move. Obviously manufacturing this will be difficult, but not impossible to achieve. Of course it would of helped if Anet hadn’t regionalised the servers in the first place.
2) Alter point scoring system.
This sounds great in theory, but I think in practice will not make a great difference. Servers will still cap in their on prime time, while other server populations are asleep purely to ensure that all keeps are fully upgraded and capped for when the other server(s) population wake up.
My opinion is that there will still be an advantage to the servers with 24×7 population. As long as that advantage remains the problem remains. If your prime-time is while the others servers are asleep then what are you meant to be doing in WvWvW? This is ultimately why I think spread timezone server populations is the only way to have 24×7 system that will work.
3) Have an open and close time for WvWvW. Not an option since Anet have said they are not willing to look at this. Having said that if 1) is not feasible then I think this is the only other workable solution. Anet would have to regionalise servers down further for this to work though and select opponents with a max timezone difference of +/- 2 hours. This would probably lead to lots of uneaqual match-ups as well.
I haven’t really seen anyo hter solutions, but could well of missed them in the many pages.
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