Showing Posts For Trinsic.5149:
For the next year I would like to see some changes in the Snowball Mayehm activity, the long achievement for matches played doesn’t help to make this activity enjoyable and is understable if people go afk when they want to play so many matches and there are people don’t play properly or don’t play to win (ignoring the gift).
Often you are the only one playing to carry or to recover the gift and is very frustrating when you are always 1 versus 2 or versus 3 and noone in your team helps to take care about the gift.
The first suggestion is to reduce the number of matches required to cap the achievement and improve the rewards for the win (3 gifts + 5 gifts if you keep it back the max number of gifts to win imho doesn’t worth the time required for the activity). Otherwise reduce the number of matches (like 30-50) and change them in win (always with an increased reward).
I know the achievement is not mandatory but I’m sure the majority of people will do many matches only for that and there are still people who want to play for fun, maybe just to fight (so you can increase the points for each kill too and give people another way to win) but with a big reward maybe there will be more people playing for the win and play the activity as is intended (“capture the flag” mode).
(edited by Trinsic.5149)
Please give the option to be hidden from other players too, I think “Location” in Guild Panel is enough to know where people are.
In addition, at the moment you can be seen also if you are invisible and I think/hope this is a bug.
Please do not transform the “social” aspects of the game in stalker functions, I would be able to play also without be tracked for every movement or thing I do. Thank you.