If burst damage is how you want to drop a guard, learn to recognize these skills: Shelter, Renewed Focus, Stand Your Ground, Save Yourselves. Expect them to be running either all 4 of those, or 3 of the 4. Save your burst cycles for when those skills are on cooldown (ideally all of them), and lead with a stun or immobilize so he cant dodge roll.
If aoe effects are your thing (such as necro wells and ranger traps), any smart guard will just walk out of them … unless he’s already locked in 1v1 with somebody from your team on the point (such as your own guard).
The scariest thing for me is when I’m 1v1 with another guard in the clocktower and a necro or ranger shows up in the window
http://www.twitch.tv/tripleechomending – Guardian NA
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