Tried a little experiment with the new system.
At level 21, in a level 17 zone. I hit level 22 and got +40 to all base attributes. Whoo, now I’m more powerful! This turned out to be about +35ish due to the downscaling but still. More powerful.
Then I hit level 23 in the same area, and lost 8 power and 7 from my other stats. Then I gained another level… and lost 8 power and 7 from the other stats. Wait a minute. What?
With the old system, downscaling made you weaker, but it was gradual as you levelled. With this one, you get a huge spike in stats that makes the game easier, but between these big stat spikes the game difficulty rises quickly. It doesn’t make any sense at all. Going from level 22 to 23 caused me to lose 80 max HP. It’s very weirdly designed. With all the stuff introduced in this patch about introducing new players, this change in particular makes absolutely no sense. The game difficulty wobbles violently from level to level.
(edited by Tulki.1458)