Showing Posts For Tyler.6731:

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Tyler.6731

Tyler.6731

This a real question.

If we continue to bump this thread is there actually a chance that officials will read it and take it into consideration?

I am asking this because, if not, I would be willing to find another way to perhaps get their attention.

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Tyler.6731

Tyler.6731

This argument stopped making sense once I discovered these vanity backpacks.
Now it’s just another lame excuse for something they basically forgot to change along the way…

Yes, you beat me to it. I really don’t think it’d take a huge effort to change anyway. Maybe if we keep this thread up it will get more attention. Or perhaps maybe there’s another way to get ANET’s attention?

It may seem petty to some, but I really would like this to change. I spent a good amount of time leveling my engineer and I’d feel bad if I just dropped it and never touched the profession again because of simple things like this.

Rifle Animations

in Engineer

Posted by: Tyler.6731

Tyler.6731

This is a perception issue. Probably because you want the Engineer to be something that it isn’t

You’re right, I would rather the engineer not be so…clumsy? And I don’t like that there are many things that break immersion such as a good amount of rifles looking silly when fired from the hip. I also would like my engineer to look cool. I don’t think hobosacks are cool.

I’m not asking for ANET to change engineer to my liking. I am asking to at least please give us options. Plus, kit skins (one of methods they could use) would mean more money for ANET and who doesn’t love money?

Rifle Animations

in Engineer

Posted by: Tyler.6731

Tyler.6731

Well, I have to say that if the engineer is capable of making turrets that can auto target and fire at his enemies…

Fire at his enemies? You mean fire at seemingly random targets including yellow non-aggressive ones, mind you at a extremely slow rate.

Rifle Animations

in Engineer

Posted by: Tyler.6731

Tyler.6731

It really bothers me that engineers handle all rifles like shotguns. If ANET wanted to limit engineers to use shotguns then they should at least exist somehow in the game! It looks silly to shoot most of the rifle skins from the hip.

Also:

It looks as if they just skewed the whole thing to a smaller range so the duration of the animation stays the same, but the range of the skill is shorter.

Yes.

I feel like that is exactly what they did and there’s no excuse other than laziness. Honestly the more I play my engineer the more I can see things I don’t like that can easily be fixed(and are usually a result of laziness).

-Turrets having terrible AI and firing extremely slow.

-Hobo Sacks for Kits that you MUST always show

-Handling all rifles like shotguns.

I really hope these things at least get addressed, or I’m probably going to drop my engineer which would be a shame for all the time spent.

Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Tyler.6731

Tyler.6731

Please make this happen, I hate the hobo sacks. Please let us have some kind of option for them.

(edited by Tyler.6731)

Guild wars is disconnecting my internet?

in Account & Technical Support

Posted by: Tyler.6731

Tyler.6731

Just want to stop by and let ArenaNet know that I am another one experiencing these issues. I’m pretty confident that it’s related to Guild Wars, my modem resets itself over and over when playing and only when playing.

Please fix this ArenaNet.