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Help with Engineer Build

in Engineer

Posted by: Universal.6423

Universal.6423

From what I understand, grenades are the best DPS for PvE. Elixer U is also prolly a good option.

Help with Engineer Build

in Engineer

Posted by: Universal.6423

Universal.6423

PvP: I think grenades are difficult to use all the time, especially in WvW, although dedicated grenadiers may disagree with me on this point. I find them very useful in WvW for attacking forts/castles/opponents on walls/etc, less useful for AoEing groups because people tend to move out of the way, and somewhat useful for CC’s in 1-on-1 fights because you tend to be chucking them near you, and people have less chance to get out of the way.

Berserker gear suits rifle as your primary 1-v-1 damage. So you might consider changing your skills by upping the points in the Firearms line. Rifle range and +10% damage are obvious choices, but there are some utility options worth looking at also.

As for Sigils/Runes, you need to get them in your Weapon/Armor ASAP. Consider Orbs or Gems for your armor because they are relatively cheap, so you can play around with different options without it costing a fortune, and it’s not complicated to work out what their benefits are, unlike some Runes. For example, consider Ruby Orbs for +power/prec/crit (@ 20/14/2%). You have up to 7 slots with backslot, so you’re missing out on 140 power, 98 prec and 14% crit damage.

For Sigils, consider anything that proc’s of crit chance: air, lightning, etc.

Finally, if you decide grenades are not going to be your primary damage, then you could think about removing points from Explosives and putting them somewhere else. While it does reduce your power (and rifle scales well with power), an option is Tools because it will increase your Crit Damage. You can get your Crit % over 50% and Crit Damage > 90% this way, and put alot of pressure on opponents if you’re auto-shot critting from 1300 – 2500 depending on the squishiness of your adversary.

Help me find my build/gear sweet spot for WvW

in Engineer

Posted by: Universal.6423

Universal.6423

Go the glass cannon. Use elixirs, rocket boots or slick shoes for some survivability.

Power/Precision build

in Engineer

Posted by: Universal.6423

Universal.6423

Power is good and will lead to the best overall damage with a rifle, however, you might consider traiting down the Tools line for the Crit %. In my experience, having up to 2.5K auto-attack crits (hip shot) puts opponents under pressure very quickly which leads to mistakes. The overall damage per second (with the rifle) is a bit less than traiting for power in the Explosives line.

You can gear your crit % into the 90’s with Berserker Armor, Ruby Jewels/trinkets and a berserker weapon.

While it’s expensive (4+ gold) the Bloodlust Sigil will gain back the lost power, so long as you can stay alive long enough to build kills. So for survivability, you need to pick some escape options like Elixer S, Slick Shoes, etc.

This is the build I am currently running (and I’ve experimented with quite a few) and I am very happy with it for WvW. I haven’t done any sPVP with it, so cant comment on that side.

Auto target grenades /w Engineer

in Engineer

Posted by: Universal.6423

Universal.6423

If you double-tap the 1-5 keys the grenades will launch to the spot where your target is at the time without having to click the left mouse button. Not exactly what you’re after, but I find this a good compromise between normal targeting and fast-cast ground targeting, which I don’t like because I can’t see the target: this is especially when you’re trying to estimate max distance using the green/red targeting.