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Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: UsedGamer.7054

UsedGamer.7054

I’m not sure how I feel about removing ‘res-rushing’ yet. It’s definitely going to make things a lot more challenging, difficult, and maybe even more frustrating.

The problem with reviving party members is that it takes a long time to revive them. There is also no clear way to control aggro or good way to heal other party members with low HP. Most skills are only self healing or give only temporary regen. There should be better ways to control aggro like skills for each class to provoke or shirk off aggro. There could also be a change in healing skills or added healing skills that allow healing other allies to be easier.