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How did the 6 ancient races fail?

in Lore

Posted by: Ushgarak.1392

Ushgarak.1392

Really, what he literally does is list five which he specifies:

1. survived (implying there may be more that did not) and

2. That are known of. He goes out of his way, when the player says ‘only 5?’, to say that those are just the five that are known of, and that the knowledge we currently have is unreliable. He’s trying to find out more for the OoW, after all.

The whole tone of his ‘five against six is unfair’- ‘and yet…’ conversation, combined with ‘count the uncounted’ and ‘name the unnamed’, is a very heavy hint at an unknown sixth. It should be six against six. That the player can specifically ask ‘only 5’? and get a response that effectively says ‘well, maybe not’ is telling.

As soon as I saw that conversation it strongly struck me as a massive hint about the unknown sixth race that should balance the numbers. This isn’t just reading too much into things- that whole conversation is crafted to cast doubt on the numbers. That’s not to say that they will definitely follow up on it, but I think ANet intends to keep all the numbers consistent at six. Six dragons, six opponents. Having a long lost ancient race is a good mystery,

(edited by Ushgarak.1392)

How did the 6 ancient races fail?

in Lore

Posted by: Ushgarak.1392

Ushgarak.1392

I think it’s six. Scholar Trueclaw’s information was a very heavy implication of there having been a sixth race at the time that no-one now knows of (in part because it got completely wiped out). One must count the uncounted and name the unnamed, after all. Six is Anet’s magic number for this series and it likely applied then as now. It’s a potential plot point for later. As to what that race could have been, one can speculate from anyhting between a previous form of the Sylvari (though they might be sixth-dragon related instead) to the giganticus lupicus (said to have gone extinct last time the dragons woke) to… anything new ANet wants to come up with.

I also very much doubt that the dragons’ ability to eat magic actually means that magic doesn’t work against them; having a lot of magic just makes you a tempting target. They aren’t immune to it. Magic is very often going to be the solution to them, I am sure we’ll see.

From what we have so far, the reason they failed is that the Mursaat fled to guarantee saving themselves instead of sticking with the alliance

(edited by Ushgarak.1392)

Human Ancestry as Personal Story

in Human

Posted by: Ushgarak.1392

Ushgarak.1392

Choosing your ancestry originally was part of the human background and affected where your home instance was, but this got cut because the effort needed to make it wasn’t deemed worth it. It seems they still like the concept though.

http://thepaletree.net/2012/05/15/writing-your-story-an-interview-with-the-writers-of-guild-wars-2/

[BUG] The Battle of Fort Trinity

in Personal Story

Posted by: Ushgarak.1392

Ushgarak.1392

Just adding that I had this happen to me last night as a solo player as well. I reported it in-game at the time. I made as thorough search as I could to find any straggler and had no luck.

However, when I tried the mission a second time, it went through just fine. The very last enemy of that section (before the giants show up) did end up in a rather weird place- stuck up on one of the vines to the side of the gate. However, my first attempt had stalled long before that point. I think only the first or second waves had appeared on my first try.

This is a very small thing, but the only difference I am conscious of between the two attempts is that I think I actually did a better job on those early waves on my first attempt. I used swiftness to run back from the logging camp and teleported past the group that spawns on top of you to get straight to the group fighting the defenders at the gate and took them down without anyone dying. I tried that again on the second run but I think one of the defenders went down. I guess if you are playing multiplayer, you are more likely to defeat the early waves very quickly like that. That’s the only variable I can think of.

(edited by Ushgarak.1392)