Showing Posts For Vanadis.8147:
And I thought I was a character junkie :P Yeah I spend forever in character creation, then test play, delete and recreate… And then I change my mind about something at level 25 and delete and recreate again (more fun replaying than getting a make over kit and anyway it’s usually the name I want to change!)
“The Nightmare” makes me associate with the sylvari, but other than that I like the names. First and third are 10/10 I think, while Virr is a little less.
Mine’s called Picca the Quiet. The Quiet just seemed to belong there and I guess it gives an in game hint that I don’t talk much and prefer to solo :P She’s a thief and Picca comes from the latin name for magpie, Pica pica. (Just my luck the myth about magpies stealing stuff would be disproven just after I created my asura!)
Actually I think it’s reliable. I just didn’t recognise the basic form otam… duh. It’s like so different from Otama? lol
But I’ll amend my vote to a 10/10
I don’t think so, but I’m not English so I can’t promise…
Mainly humans on my account
Elementalist – Daelin Crestfall
Mesmer – Ariel Crestfall
Necromancer – Auroth Wynchell (kinda regret this one)
Thief – Verity Eckhart
Ranger – Lyralei Silkwood
Guardian – Aurora Hollows
Warrior – Aran Blackwell
Rate one or all, I don’t mind haha
I like all of the names, though not sure about the necro… maybe because it reminds me of the word aurox :P I take it the elementalist and mesmer are siblings (or married) – like the idea of them being related anyhow
I have three human characters, all with surnames relating to their origin:
Liv Phinney (warrior, from Phinney Ridge outside Divinity’s Reach)
Maua ya Kourna (elementalist, orphaned noble… ancestry from Kourna (Maua and ya is swahili – ya means “of” but I can’t promise I use it correctly!)
Jane Commoner (engineer, another orphan and street urchin)
Last one sounds all ordinary I guess but I think that’s why I like it. Plus I needed a red head. It’s her sole reason for existing, really
Well the easy way would be to go with “Name + the Persecuter” if you want a darker tone or “Name + the Pursuant” if you want a gentler one, I think.
Pursuant has a nice asuran feel to it but would probably mean more of a follower of the truth than a seeker of it. And persecuter is of course more of a chasing down and punishing type of character…
Just a couple of thoughts. I agree browsing a thesaurus can give you a lot of ideas (and you’ll know better than anyone else what connotations you want the name to have).
Otama doesn’t sound all that Nornish (or norse) to me, but Ulfdis is nice. Ulfhildr would be more of a first name I think (beautiful wolf if I’m not too mistaken) but also sounds right. 5 for the first name and 10 for the surname, I think.
I love the norns and have two:
Embla Rimgalder (ranger, though the surname means something like frost spells – I guess she has some magic roots :P)
Disa Rúndottir (guardian but again with a name that implies a bit of magic connection – which I guess she has since guardians are good healers… The ´ is only there to not make me think of the word run instead of rune…)
I think both make for good charr names, especially the surnames 10/10 for both.
Mine’s called Cinders Ironclaw (Iron legion of course, and engineer)
Whistlers Nocturne might not be all that “sylvari” but extra points for being inspired by art I looked up the picture too and the colours seem well suited for a sylvari. And I think Nocturne by itself works well, even if it’s not gaelic or celtic in origin.
I’m afraid I’m a character junkie, so I have no less than 3 sylvari. Two of whom I deleted and replayed because I wasn’t happy with their first names o.O
Tamzyne – Mesmer (I had to find an alt spelling of tamzin which means twin, so it was just a given for a mesmer, plus my first name for the character, although entirely made up, started with Tam too)
Melsevi – Ranger (If I remember correctly it means strawberry syrup lol, I was just looking for “planty” words that would sound like a good name. She’s not even strawberry coloured.)
Caipín – Elementalist (Caipín means cap and she’s got the mushroom hat on plus toadstool colouring.)
If this was done to please a few vocal complainers maybe you should have asked what other people thought first? Or implemented a choice, letting people know at what level they’d be able to play all storyline missions straight through if that’s what they want. I always felt that the storyline gave direction to the game and that levelling between missions was no problem because ususally it was enough to explore the relevant areas and join events or do “hearts” between the mission locations. Now I feel like I’m just gonna shuffle about aimlessly until I’ve gained another 10 levels. It takes a lot of the fun out of the game. (When I logged in after the patch, I noticed the star was gone – I finally got to the required level yesterday and felt that “woohoo finally the story goes on!” Today I actually played the mission, only to find it was the last one of the level 20 missions and I now have to wait another 10 for level 30.)
Btw I’m not too keen on how all the nearest points of interests, hearts, scouts etc start “glowing” when you’re near. It’s distracting and for all the direction the green star was giving me I do prefer to choose for myself what to do next. (Which I can still do of course, but like I said, they’re distracting.)
Changes to reward systems and wardrobes etc seem fine, though. (Haven’t tried the minis, saw someone said they only show up at home – what’s the point in that? I solo, I’m only ever in the home instance if a mission requires it…)
Usually I have a lot of things I wish were different about any given game. With GW2 there have been very few. But I hope enough of us complain so that you change the personal storyline system back. I really don’t see why the wish of a few people who could just wait a few levels should ruin the game for everyone else…