Showing Posts For Vash.3756:

New matchups ARE today - see latest

in WvW

Posted by: Vash.3756

Vash.3756

The new matchup is awesome! Now everyone can play against everyone else, and guess what: at the same time on one map!

Idea: debuff for the zerg

in WvW

Posted by: Vash.3756

Vash.3756

I think a debuff is a good idea – the question is what is the limit? It still is necessary to allow player actually doing something together even with 100 ppl around.

What I do not like about big zergs is the fact that they can cross the whole map to defend a tower attacked by a small group. The bigger the zergs the slower they should move imho.

How does the "queue" work?

in WvW

Posted by: Vash.3756

Vash.3756

I searched for it, but I did not find an explanation on how the actual queing mechanism works.

Right now on Kodash (DE) we encounter longer queue times during prime time. The only thing I know for sure is that it is not a “first come first serve” queue. Instead it seems completely random as there are players waiting for two hours or more and others are able to join after ten minutes.

The system seems unfair and causes some players not being able to play at all because. they cannot log on to another character to earn level and switching to their wvw character as soon as you are dispatched to a map. Despite causing frustration among players what could it be that this is not a first come first serve system?!

Willing to share WvW details?

in WvW

Posted by: Vash.3756

Vash.3756

If displaying a siege weapons despawn timer is difficult for Arenanet it could be easier for them to replace the siege weapon (despawn it and spawn another at the same location) after 25 minutes with another model which despawns after 5 minutes. The new one would look somewhat different so you would have optical feedback that this weapon needs attention. If some one uses (e.g. rebuilds) it the original model is recoverd.