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Hotjoin is the True Endgame of PvP in GW2

in PvP

Posted by: Vdu.2783

Vdu.2783

First of all for an MMORPG’s pvp to be successful there needs to be a reward to strive for. Gear and a rating system is the obvious way of satisfying this. There has to be leader boards to track the best teams and players. There has to be entry lvl pvp then it needs to progress into endgame such as Arena and Rated Battlegrounds and other PVP scenarios that give rating to a player for wining in them. And in GW2 case they have to be able to take the rewards earned in PVP and bring them into the Open world where everyone can see your superiority.

For entry LVL PvP there are BGs such as the SPVP that anet have in this game. Face it people, they are just regular BGs, that’s all. In entry LVL BGs you should farm Honor or what ever the PVP currency there is to get PVP gear. This will give the appropriate time necessary for the player to learn how to play their class properly. Once fully geared in PVP gear the player knows how the class works and understands the mechanics and is ready for Rated, competitive play.

Now before you start flaming keep reading this is all logical based off of successful MMOs that been introduced in the past.

Once the player has all of the BG gear now they move on to competitive play. There they are able to obtain greater gear depending on their personal rating. a 1800 rated player will have better and stronger gear then a 1000 rated player. High ratings such as 2200 would get rewarded with elite gear the, top of the line best PVP gear in the game.

Now before you say to me “you just want there to be a gear difference because you have no skill and need the help from the gear to kill someone” that is a ludicrous argument.

First of all how do you think someone will acquired such gear in the first place. A skilled player will get the best gear in the game because they are simply skilled and are better then other players. Bad players will never get this gear because they are simply bad.
Bad players, casual players want everyone to have equal gear so that they stand somewhat of a chance or give a false illusion of having a chance. This socialist mentality is for people who just suck at games. You will die anyway, why make your death last longer just die already! That is what the gear difference does good/ skilled players will dominate the noobs and then noobs will have no other option but to get better, and if they cant, well so what, you are just a noob.