Showing Posts For Veeshan.8451:
I personaly was hoping druids would make spirits a little less usless, but guess not they die to fast and dont nearly live long enough to warrant using over anything else unfortuently atleast in the PvP sense. Pve however u can get some use out of them if u position them far enough back and the mob doesnt target them but often they do.
If you want to quit wvw in protest and lose the match so be it, but i want an honest answer from you.
what do you expect us to do on BG other then report the person that hacked
Noone on our server support these actions and would love for them to stop.
but until they do man up and fight thats all we can do atm.
Quitting only hurts your server and your teammates and does nothing to solve the issue.
anyway gl to all 3 servers in this match still a close one atm and WM is living up to its name and reputationIf an orb popped out of nowhere in one of our keeps, our commanders would probably try to contact you to organize a way to return it. Happened weeks ago when one orb hacker from SBI was reported by at least 10 people and was never seen again on the server.
Hacking happens and can be the action of a lone individual. Holding and defending an orb that you know was hacked is a different story.
Lets reach a gentlemen’s agreement on that – whenever an orb gets hacked (or we think so) one of our leaders can contact you with the issue, and then, should there be enough proof, you will organize the orb return. We will do the same, and I’m sure JQ will agree to that.
We want to fight, and you make good opponents on the field. Lets try and keep it that way.
If it was a guild vs a guild this could work however it may be harder when its a full server for starters alot of people just run round not reading chat following cross swords, two we cant garantee after you take out walls to get the orb you wont turn around and take the keep while your at it, 3 the team that is returning the orb will need to spend quite often precious supply to repair the gate afterwards. Now if there was an easy way to return the orb after it been hacked it would be great but i cant see this working out with how thing are now since alot of the pugs will either defend the keep with the orb or attack the keep lord thinking your attacking the keep to try and take it. If they had a surrender the orb button to a certain team that commander or server majority vote it could posibly work if they knew the orb was hacked. But alot of the time your not paying attention to orb location when fighting.
Aye balista are one stratergy but you need to be wary of positioning, Also 10 balista in the area all manned will one shot the entire group if shot at once before they can get close enough or as they come through the mesmer portal.
^ and so can the hacker unfortunately and screw up someone else s servers, As a player from BG from release if i ever find somone hacking they are reported instantly cause hacking in a game is unacceptable imo. As for turtling there are ways to counter it and it needs server teamwork im not gonna tell you what skills to use because coming from Everquest as my first game i dont beleive anything should be given to you without any effort in a mmorpg.
Turtling is another issue (which I’ve started another thread about). There is no way that A-Net intended a simple group formation to completely render AoEs useless. I know we’re playing a fantasy game and all but let’s try to keep at least some realism here. You don’t see soldiers in a war all stacking up to prevent grenade or rocket damage.
There a reason that the aoe cap is there on ranged aoes, 20 elementalist would completly stop any size force pushing through a gap, say stairs upto a keep lord, through to SM castle keeplord room, through a broken gate or wall would all be imposible if you had 20 elementalist chaining aoes on the one spot. That is the reason it is there to begin with. As for turtling its a valid stratergy to the current game until they change it i welcome any intresting stratergy aslong as it in the parimeters of the game. Also as for soldiers dont stack up to prevent explosives dmg they do thats what concrete bunkers are, a refuge spot where they can advoid explosive fire and they put some big guns in there so they can fight back, kinda the same as in GW2 Its a stationary method that reduces the amount of aoe dmg, every bunker has its vunerable spot as so does a turtle in GW2 and again cause its in my nature not to give things away ill leave out where the vunerability are but ill tell you this with a bit of organisation even the stronger bunker can crumble.
You can’t equate a concrete bunker to a group of people stacked on top of each other. That’s what hiding in towers is for. Also there is already a limitation placed on AoEs (5 target limit) as well as distinctive markers placed on the ground so that you know to avoid them. How do you think all of the non-turtlers have been combating AoE up til now?
Again, there is no way that the current turtling strategy was ever intended by A-Net. It removes pretty much all need to worry about damage and AoE in particular which leads to lazy play. Those of you who are relying on this mechanic are going to be in for a rude awakening whenever they do finally address it.
Atleast BG has shown they can use there head unlike the other two servers who are currently on this forum whinging and gave up. There a book called the art of war maybe you should read it.
but because this has been pushed so much to the point of using no other tactic by this group, it pushes the need to drop the AoE restrictions even if its a bad idea or restrict buffs to the same standards AoE even… it’s not about the legality its about what its going to do to the game and the name attached to all undesired game changes because of its overuse will be attached to the infamous group who pushed it so hard.
and I run solo through arrow carts and AoE gaps like a champ so this AoE restriction is bad idea to lift is lost on me.
Cant run through a choke point aoe by dodging, Here a hint for you guys since your dont wanan think of a stratergy urself to counter it, Some aoes can hit more than 5 targets and there not ranged. if you cant figure something out with that then im lost for words. How battle tactics work one team think of a stratergy that give them an advantage, it then gets use till the other side figures out a counter, then the first side need to counter that. If you guys dont wanna think of a counter then its your loss. Ive though of a couple that could work cant confirm how effective they would be since BGs the only one doing the turtling but i still think of stratergy incase the other servers try and copy.
^ and so can the hacker unfortunately and screw up someone else s servers, As a player from BG from release if i ever find somone hacking they are reported instantly cause hacking in a game is unacceptable imo. As for turtling there are ways to counter it and it needs server teamwork im not gonna tell you what skills to use because coming from Everquest as my first game i dont beleive anything should be given to you without any effort in a mmorpg.
Turtling is another issue (which I’ve started another thread about). There is no way that A-Net intended a simple group formation to completely render AoEs useless. I know we’re playing a fantasy game and all but let’s try to keep at least some realism here. You don’t see soldiers in a war all stacking up to prevent grenade or rocket damage.
There a reason that the aoe cap is there on ranged aoes, 20 elementalist would completly stop any size force pushing through a gap, say stairs upto a keep lord, through to SM castle keeplord room, through a broken gate or wall would all be imposible if you had 20 elementalist chaining aoes on the one spot. That is the reason it is there to begin with. As for turtling its a valid stratergy to the current game until they change it i welcome any intresting stratergy aslong as it in the parimeters of the game. Also as for soldiers dont stack up to prevent explosives dmg they do thats what concrete bunkers are, a refuge spot where they can advoid explosive fire and they put some big guns in there so they can fight back, kinda the same as in GW2 Its a stationary method that reduces the amount of aoe dmg, every bunker has its vunerable spot as so does a turtle in GW2 and again cause its in my nature not to give things away ill leave out where the vunerability are but ill tell you this with a bit of organisation even the stronger bunker can crumble.
^ and so can the hacker unfortunately and screw up someone else s servers, As a player from BG from release if i ever find somone hacking they are reported instantly cause hacking in a game is unacceptable imo. As for turtling there are ways to counter it and it needs server teamwork im not gonna tell you what skills to use because coming from Everquest as my first game i dont beleive anything should be given to you without any effort in a mmorpg.
I only play on EB. Our commanders on EB and I decided to roll on some of the Borderlands for few hours last night. That was fun, but then back to EB.
The problem is, and this is the biggest problem, You guys tried stacking the server. How long are you queues? All day yesterday and throughout the night, we had outmanned buff. Probably same with JQ. All day and night. It was like that for Saturday too. All of the HoD main guilds jumped ship and went to BG. That is a known fact. LoD was a guild with SBI, they jumped to HoD. They are actually LoTD on your server now, but the same guild. So BG is this big server now, that has all this major guilds that are just going to explode like with JQ. Everyone left by the end of the week due to long queues. Where will you all go? Who knows, an frankly I don’t care as long as you stay out of SBI.
LoTD changed from SBI to BG cause the queue were to long on SBI however after last week battle were we had 650,000 point to 19,000, 17,000 we had a billion more people jump ship from those servers so now we have huge queue during peak hours (alose this was the first decent match we had for two weeks where we didnt obliterate the other side which would also contribute to queue however, SBI and JQ seem to be giving up and its going to be a third week or no challenge : ( and seems like it gonna be that way for some time since were in tier 1 now and the other two side would appear to be giving up.
What i find funny is there seems to be a counter to the turtle there all complaining about havant completely confirmed (however have confirmed ive been able to hit every target i hit with certain AoEs which have been more than 5, not sure if there a max on it though since the most people i can find stacked up is about 8 and it definetly hit all 8 people) it yet but it seems some AoE can hit well and truely more than 5 targets at once. Find these skill and a bit of organization you will be able to counter it. Of course i wont say which ones they are since im BG. And i would prefer you people thinking of a counter yourself than whinge about it 24/7.
Ive made it to the top of the clock tower 36 times now when i got for the last jump through the window i just bounch off the hole the lightning makes and fall. and have to restart im at the point i can make it to the top of the tower every single time but that last jump just doesnt wanna work for me.
Been stuck in queue now since the build restart : ( o well crap happens