(edited by Veetoe.7689)
Showing Posts For Veetoe.7689:
Well, I do agree that alot of potential content is being missed because alot of events don’t fail. But, I can’t agree that most dynamic events end if the players succeed. I’ve been in plenty of events that succeed and then proceed onwards towards a boss event chain. Who knows what the failure event chain would be? But there are success chains too.
There are times when they are repetitive because they never fail, which is its own topic, but to say that successfully completing a DE doesn’t lead to a chain is wrong IMO.
Also, even though it may be repetitive, events do repeat if they don’t fail and XP can be gained that way. You may have to move on around the map to find another event, even if it’s one you’ve done already.
The system can be improved of course, but with all the activities that give XP in the game the balance is probably still being tweaked with live metrics.
You can move the mini map to the top right corner of the screen by dragging the corner resize arrow.
The little things, I know…