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Eye-bleedingly bad Vigil Armor Glitch

in Bugs: Game, Forum, Website

Posted by: Velgarth.8905

Velgarth.8905

The last time I saw Anet say anything about the looks of Charr equipment being improved, it was to go “The Charr are a small portion of the playerbase, and therefore are not a priority.”

Yeah I think I’ve seen mutterings to that effect but i’m the patient positive type I really can deal with a bit of tail clipping, clipping in general, stretching etc. and helms that shave his mane/horns off I just hide but -this- is just so blatant, I’ve never seen another armor affect a character model so badly and according to a previous post about this particular glitch (can’t verify that personally) it only appeared after an update to that gives me a glimmer of hope that its somehow a case of undoing something – but I think I’m being overly optimistic :/

Eye-bleedingly bad Vigil Armor Glitch

in Bugs: Game, Forum, Website

Posted by: Velgarth.8905

Velgarth.8905

Okay, so I love the medium vigil armor it’s just perfect for me so of course I bought it Problem is it’s for my Charr and I suspect that its his chunkiness and general charriness (that causes a bit of armour trouble in general) that is causing the chestpiece (only piece affected) to produce horrible polygon spikes out of his fur which become much worse when running/attacking… I can deal with a bit of clipping but this just seems a bit too far and its ruining my favourite armor at the mo for me.

I realise this has been discussed here:
https://forum-en.gw2archive.eu/forum/support/bugs/Visual-Bug-Charr-Medium-Vigil
, here:
https://forum-en.gw2archive.eu/forum/support/bugs/Vigil-Armor-visual-glitch
and here:
https://forum-en.gw2archive.eu/forum/support/bugs/Graphical-Bug-Charr-with-Vigil-Chestpiece

But since there was not any response and its time’s a’ movin’ on I was hoping that Anet would be able to shed some light as to if/when this can be fixed. (pretty, pretty please with cherries on top :P)

Here are my screens:

Attachments:

(edited by Velgarth.8905)

Serious fall damage bug

in Bugs: Game, Forum, Website

Posted by: Velgarth.8905

Velgarth.8905

I posted about this bug last week here, https://forum-en.gw2archive.eu/forum/support/bugs/Falling-Bug/first#post1986647

I’ve got to say it’s really starting to get on my nerves I’ve been working towards my 100% map completion with my Charr engineer so I’ve been in alot of different areas and the bug seems to occur everywhere I go. It’s most annoying when you seem to take fall damage 3 or 4 times sometimes and the example I posted in my forum topic was really frustrating.

I have to say I’ve never had any problem with bugs but this really is a very obnoxious (and repeated) one.

Hope it gets fixed soon

Falling Bug?

in Bugs: Game, Forum, Website

Posted by: Velgarth.8905

Velgarth.8905

My apologies! I realise this topic has already been discussed and is being attended to. I did a search for ‘falling’ to check but didn’t see the ‘jump loop’ topic.

My bad :/

Falling Bug?

in Bugs: Game, Forum, Website

Posted by: Velgarth.8905

Velgarth.8905

I’ve noticed for the past while that when I fall, I when I land i find myself immediately back where I fell from and falling again, repeating exactly what just happened. As far as I can tell this only happens once per fall and not every time.

This became very irritating when I fell from a height high enough to kill me, I was revived by a nearby player and upon revival I was magically back at the height I fell from and falling once again to my death with no-one around to revive me and a hike back from the nearest waypoint.

Has anyone else been experiencing this?

Greatsword hitting objects

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Posted by: Velgarth.8905

Velgarth.8905

I play a norn ranger with greatsword/longbow and have the same problem that Vim and wildcode mentioned… it’s a tad annoying.