Showing Posts For Veloncia.9863:
Same here. Was tagged in silverwastes. Was on Beta character. No characters work now. Character creation also does not work
Trainer icon and text is shown when hovering over the services checkbox in display options in bottom left of world map. (See bottom left of image)
It’s been 3 years since Zena Coinmaker in Diessa Plateau has been disabled. When you try to talk to her you get the system message: “This content has been temporarily disabled. Please try again later”.
Can we have something done about this? Seeing how she is an NPC you have to talk to to initiate an event, and also is a merchant who sells the bovine potion, I would really appreciate it if this NPC could get some attention. Be it fixed or just removed.
Thanks
Came so say my entire team and enemy team also all crashed. Match did not end and rejoining and winning was possible
Here’s a link for the build.
http://gw2skills.net/editor/?vZAQJAoYlsMhynYpTw7Jw/EHwElPMij2YHoL3gqTgAIDA-TJBBwAY3fAwJAYzDAocZAA
You didn’t include one utility so I just added Shadow Refuge.
I will apologize in advance if this is in the wrong subforum.
I would like to request that a character API updated to include current player coordinates permissions. This is a request for a feature that I know very few will use, but let me explain my backstory.
I have been a frequent Wiki contributer who pretty much contributes solely on the Cartography project. I mainly do the mapping. If you you look at a wiki page for a zone and see the map image with white boundaries around each explorable area, it was probably me that did it. It is a very tedious process to define the boundaries of explorable areas, and takes many hours just to complete one zone. If current player coordinates (and BONUS: current explorable area
) were implemented it would not only make the mapping of the new HoT maps much quicker, but I would also be able to map much more detailed and accurate boundaries for existing ones.
I don’t feel entitled to this being implemented, but words would not be able to describe my gratitude if it was implemented.
Thank you.
Despite the Daredevils glaringly obvious bugs, chunkiness and animations. I still told myself I would play it in its current state to get some halfway decent footage to show off for those that did not play the beta. Hope you guys like it!
Awesome video man. Mind sharing the build you used?
This usually happens when your Session ID expires.
Exiting the client and opening it again will most likely resolve the problem.
So I feel very strongly that carrots need to be salvageable, with a 1% chance of getting a precursor. The salvage kit would have to be an Ascended Salvage Kit, or a Vegetable Salvage Kit in order for it too work. I also think that there needs to be a Carrot Vendor where you can exchange carrots for exclusive Carrot Weapons, Carrot Backpieces and Carrot Mini’s.
This is not a joke and feel very strongly that this should be implemented.
If you support this suggestion and would like to see it in the game, then please comment saying so, so that ANET can see.
Sorry, but who is Lavos?
Hey I have this weird bug where when I eat my Peach Tart food, that I will sometimes turn into a skeleton. It has happened 3 times now and is quite annoying. I got video footage of it — recorded on 5/20/2013 (30s clip).
Lvl: 80
Race: Norn
Instances Occured: Malchor’s Leap, Borderlands, and Lion’s Arch
Food Item Used: Glazed Peach Tart
(edited by Veloncia.9863)