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What changed since release

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Posted by: Velvet.4678

Velvet.4678

Hello,

I am considering playing this game once again. I played for a bit at the release and generally found a lack of things to do after leveling to max cap. I did not enjoy the dungeons and the lack of gear or other progression in pvp also led me to boredom.

Can someone list off some things that the game has since expanded on and possibly identify reasons why I may have a positive experience coming back?

Note: none of the above is meant to troll the game or hurt anyone’s feelings who enjoys this game.

Thanks!

Does GW2 have the content to keep a large player base?

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Posted by: Velvet.4678

Velvet.4678

Unfortunately not. I and two of my friends all quit within one week after hitting 80.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

The game has been out for a month or more now I believe. I can’t imagine how I could have not gotten to max level by now. Leveling does not take that long.

Are you implying that I should deliberately slow down my pace of going through the game to make up for lack of content afterwards?

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

I started off playing GW2 with 3 real life friends. 1 dropped out at about level 40 due to being tired of MMOs and leveling up in general and the other two stopped playing at level 80. We did try dungeons and WvW together.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

This game is great and I very much would like to keep playing it, but at the moment nothing at maximum level appeals to me. If levels 1 through 80 are very enjoyable, why shouldn’t 80 be?

Content does not have to come in a treadmill, but it does have to be meaningful to keep players coming back.

The idea of getting away from WoW-like content is great and one that I support, but it is not a reason to simply ignore level 80 content.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

Good input spectacularyak. I sense an undercurrent of anger in all of your posts that is unnecessary, however. Different people like different things. While you say the system was awful, people like me will disagree with you.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

You say you like PvP, but then decry that you enter PvP on pretty much the same level gear-wise as everybody else, that there’s no progression?

You might think you like PvP but it is clear you do not. You enjoy stomping people who don’t have the time to invest that you do, but don’t enjoy competing on equal footing.

Try to outplay and out-think your enemies in PvP. Play well and play smart, because your time isn’t going to give you an unfair advantage over everyone else that will turn on your Godmode.

You’re basically complaining that Chess is boring because if you spend a lot of time playing it your pawns won’t turn into queens and allow you to stomp new players. That’s ridiculous. If you enjoy PvP, get out there and enjoy PvPing people. Good PvP — and WvWvW is the best PvP I’ve come across in an MMO since DAoC’s Frontiers — is its own reward.

Allow me to clarify: I enjoyed battleground PvP in WoW. The feeling of gaining new items and becoming more powerful was what kept me in it. Had it not been for the PvP gear progression, I suspect I would not have played WoW for as long as I did.

I will not deny that I liked it when I, as someone who spent more time on PvP and therefore outgeared my competition, was able to defeat other players who did not put the time in. The ultimate purpose in a video game (as I see it) is to enter a world where things that are impossible in real life, are possible. One of those things being having the ability to become stronger than the competition to experience a feeling of power. Standing out through skill is something that requires a tremendous time commitment and coordination with other players. I simply do not want to invest that time.

Regardless of the reasons, PvP in GW2 does not make me want to do it. The feelings I associate with GW2 PvPare not thrill and exhilaration of advancement but boredom of repetition (not saying WoW PvP was not repetitive).

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

Good points. The game does not necessarily require gear progression or raids, but it does require something to replace them. Something I would like to see would be real world pvp where different guild vie for non-instanced fortifications around the world.

That is a mere example and I would dare Arenanet to be more creative.

At any rate, the point is that some people do not want raids or gear treadmills. I get that. But simply throwing those things out the window and not putting something meaningful in their stead is not an answer.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

I feel it pertinent to mention that rerolling a new character- regardless of how different the quest chains are- is not endgame content.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

I haven’t reached level 80 yet, as I’m only at level 30, but I have been playing pretty casually. I’m enjoying talking in map discussions on my server, doing a little roleplaying on the side, starting up crafting, and making sure I do map completions. Every time I see a group event, I go to it (if I can), and everytime I see a random event that I haven’t done yet, I’ll do it. It adds a lot to the game. And it’s fun to do a personal storyline with another character and see what they’re up to.

Make another character of a different race and a different profession. The personal story line is going to be completely different, and that may help you. Fortunately, GW does come out with expansion packs so this is definitely not the end of content for the game.

An excellent example of a constructive post. Thank you, sir.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

Regardless of how you label a game, the end result needs to be one that is enjoyable for a lengthy period of time (or so I hope). I believe this game has large potential but in its current state it is not reaching that potential.

The reference points that I’m using are mostly Diablo 2 and WoW. I played both of those games for years. With Guild Wars I found myself at a loss for things to do after the three week mark. Don’t get me wrong, I very much want to keep playing GW2, but I need things to do.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

While I do agree that a shift from destination to journey is a positive for MMOs, I do not believe GW2 has done that quite yet and as a result the game does require end game content. As far as fanboy aggro, I welcome all points of view on the matter.

I desire more things to do at max level

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Posted by: Velvet.4678

Velvet.4678

I have leveled a Thief to 80 and find that there is nothing to attract me to the game anymore. I mostly play PvP in MMOs but since there is no real gear progression like in WoW I am not drawn to it. I am unable to play PvP simply for “fun” because the fun for me is in the progression. PvE does not offer anything that interests me either.

That said, I do love the combat, graphics style and surprisingly, leveling. Leveling in this game is the funnest thing for me so far, but with nothing to look forward to at the top of the ladder, that too loses purpose.

I would suggest Arenanet to add more endgame material.