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Official Map Changes Feedback Thread (Spring Quarterly Update)

in PvP

Posted by: Vergil.3795

Vergil.3795

Every Conquest map feels like the same now. Capture 3 points and some extra thing for more points, like lord killing, orb capturing, beast killing and other extras for advances for teams. For me Skyhammer was different. I had great and funny moments on that map, with the pushing or pulling skills combined with the breaking platform. Now it’s just capture the three points. Simple and boring. However the change on Legacy of the Foefire is one thing I expected and waited. Since I experienced at Stronghold that the Lord needs to be killed with Finisher I thought maybe this feature will be added to Foefire. PvP needs more match types in my opinion. 6 Conquest maps and a selectable Stronghold map. No offense to other players, I see that most people like the changes (saw many negative ingame comments toward Skyhammer and Courtyard) and simple maps with the same rules, but after 1000+ pvp matches those maps are not enaugh to keep me playing for more. However it’s not only that. The new expansion and new skills however are always interesting and makes the player think “oh now I can test my new character/skills” (or in my case – I don’t have HoT) “let’s see how the oldschool can stand against the new and much stronger”. Also it’s rare but there are good team fights like a 2v2 on a capturable point that last long and people are working great together.
I hope for more changes and some new good maps