Showing Posts For Veritas.2853:
Even if bots use rangers, why they go and nerf rangers before even doing something about bots? Nice idea. Here is one too, how about removing the ranger completely from the game? That sure will deal with bots! /sarcasm
My main is a ranger. I haven’t tried the new build yet but everyone saying that it’s not +40ms, it’s more. It’s not supposed to be a nerf btw, it’s supposedly a fix for an animation glitch.
Don’t know if this needs to be reported but everything is fine with this now. I’ve just done it with no problems. Thanks!
Same here…
Map: Cursed Shore
Quest: Ships of the Line
Character Level: 80
Race: Human
Professions: Ranger
Party: Solo
Does it reoccur: Yes
You can kill the Oozes from upper deck but then it asks you to fill the holes with the drop of the oozes which you need to get to lower deck. That is not possible atm.
You obviously have never played GW1, where most rangers waited years to even be glanced at.
It is one of the reasons I tried my best to stay away from this profession in GW2…
Lol. This is so true. Yet i still love my rangers (both in GW1 and GW2). My main in GW2 is a Ranger. It’ll stay that way. I just hope that the rangers are on the dev list to revisit.
I’ll just give headlines in order of importance as most of my points explained in detail already:
1-) Improve pet AI.
2-) Spirits. They need to be redesigned.
3-) Buff longbow damage.
4-) Signets. Drop the trait that makes them affect us. They should do that without traits.
5-) Rework trait lines.
6-) Fix bugged skills or wrong descriptions (whichever is true). Spike Trap not pulsing 3 times, or Entangle not being affected by “Wilderness Knowledge” etc.
7-) Remove “Search and Rescue” and “Guard”. Add them to an F button. They should not be utility skills imo. Add preparations for those spots. Burning Arrows and Read the Wind for example.
My 2c.