Showing Posts For Verrix.6902:

Warrior v Liadri

in Warrior

Posted by: Verrix.6902

Verrix.6902

S/S + Longbow Full dire is 100 times better than any power build that includes the rifle. Just landing the 4th sword skill and 5th longbow skill, will do huge damage, then you can basically kite her, and yes u will kill her with plenty of time left.

Condition Hell WvW Build

in Warrior

Posted by: Verrix.6902

Verrix.6902

Ofc i have tested 30 defense and by experience i got more out of 30 in discipline. utillity skills are pretty optional. ofc u can swap frenzy for stabillity if u find that more useful. personally i sacrifice it for the frenzy, but change it out time to time depending on who im fighting. hammer warriors has never been a problem, even with only one stunbreaker. Unless they play full zerk i can manage to take alot of hits. For necros i usually use berserker stance instead frenzy.

Condition Hell WvW Build

in Warrior

Posted by: Verrix.6902

Verrix.6902

I prefer to have 30 in disc because i start off with max adrenaline soo then i have 1 bar left upon using the combustive shot soo i can do a flurry immediately on wep swap.

(edited by Verrix.6902)

Condition Hell WvW Build

in Warrior

Posted by: Verrix.6902

Verrix.6902

Just want to share my awesome condition build dedicated to 1v1s and small group fights.

I can honestly say that ive hardly lost any 1v1s with this build and won plenty 1v2s and many ppl have considered it to be extremely OP including myself. The build has high condition dps, condition burst, good reliable conditon cleanse, access to alot of diffrent condition and is insanely tanky. What more do you need?

Conditions: Poison, Fear, Burn, Bleed, Blind, Vulnerabillity, Torment, Confusion, Cripple and Immobilize.

The thing that makes the build soo good is the access to all these diffrent conditions which makes even the most cleansing warrior, guard and ele an easy target.
Ofc the the high cleansing target will have the main advantage the first 15 seconds of a fight, but what when those cleansing skills goes on CD?
Then the target is highly vulnerable to the condition burst which is mainly from bleed stacks. The abillity to apply 6 diffrent conditions for a high duration every 10th second will beat every cleansing guardian in the game, trust me.

The main burst dmg is dealt by the sword burst skill (flurry) that applies 12 stacks of bleed at 3bar adrenaline
The longbow burst skill (combustive shot) that applies burn for a long duration if target is standing on the field.
The 4th sword skill (impale) that applies 5 stacks of torment
The 5th longbow skill (pin down) that immobilize and applies 6 stacks of bleed for a high duration.

These skills are those you want to land on the target.
Do not spam them like they were just a skill, they are actually the best skills you have dmg-wise. With the condition dmg you will have, the burn deals ca 900 dmg pr second
5 Stacks of torment will deal 1,1k pr second if target is moving. 6 stacks of bleed from pin down does about 800 dmg pr second which last for a huge duration.
Flurry stacks alot of bleed (8,10 and 12 depending on adrenaline) and is very important that you hit with because its also you`re only option for cleansing conditions (and combustive shot)

a burst combo will be showed in a video below.

THE BUILD:

Weapons: S/S + Longbow

Sigils:
Sword Main – Superior Sigil Of Battle (3 stacks of might on wep swap for 20sec)
Sword Off-Hand – Superior Sigil Of Bursting (Adds 6% to current condi dmg)

Longbow – Superior Sigil Of Doom (applies poision) (make sure to get it activated b4 a 1v1)

Armor: Dire (toughness, vit and condi dmg as main)

Trinkets: Dire with Rabid gems

Rune:
4x perplexity runes (83 condi dmg, 15% not working confusion duration and 20% chance to apply 3 stacks of confusion on hit for 5sec) (15sec cd)

2x rune of the krait (28 condi dmg and 15% bleed dur)

Traits: 0 20 20 0 30

Arms – III and V(33% chance to apply vulnerabillity on crit)
Defense – II(33 condi reduction on imob cripple and chill) and IX(cleanse 1 condi pr bar adrenaline)
Discipline – III, IV(gain 8 adrenaline when using a shout ) and IX(7% burst dmg increase and 33% adren usage reduction)

50% bleed duration helps alot.
access to vulnerabillity. Even tho the condition itself is useless for the build, its just an extra condition that can protect another damaging condition from being cleansed.
The cleansing ire trait is a must. You will pretty much be using the burst skill every 7-8 second which is ur only cleanse option. 25% movement speed when u have the swords equiped is always good. 8 adren when using a shout is abit important to reach the 2-3 bars of adrenaline. i use flurry with frenzy combined with fear (showed in the video) to apply the bleeds fast. The target also has to use a stun breaker or instant cleanse to break the fear.

Utillity: Healing signet, Frenzy, Fear Me and FGJ ( if you alrdy have a full 3 bar adren b4 you enter the fight) if not you use Signet Of Fury instead of FGJ.

Elite: Signet Of Rage

Other stuff you might want to have with this build:

Food: Koi (40% condition duration)
Nourishment: Quality Tuning Crystals (condi dmg based on toughness and vit)
25 Stacks of Corruption

40% condi dur and 15% bleed dur from the krait runes increases the duration of flurry to 4seconds which helps alot.

The build is quite easy use to use and is very fun to use

build in action
https://www.youtube.com/watch?v=9zrsipzNnYg

how to do the burst
https://www.youtube.com/watch?v=w-3tG8UqVGo&feature=youtu.be

Stats

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Lets see your Warriors!

in Warrior

Posted by: Verrix.6902

Verrix.6902

Knight Of Divinity’s

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(edited by Verrix.6902)

Battle Standard Bug

in Bugs: Game, Forum, Website

Posted by: Verrix.6902

Verrix.6902

when u use the skill battle standard, and interrupt after 1 second during the cast time, u can see the banner hits the ground and leaves the mark, but the banner doesnt actually appear on the ground, because the skill has not been used. U even get the boons for 1-3 seconds during the cast time, not sure if that was intended or not.

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Dragon’s Jade Wep Skins Not Super Exclusive

in Dragon Bash

Posted by: Verrix.6902

Verrix.6902

Since the tickets will always be obtainable from dragon coffers, they will never be that exclusive unlike fused and sclerite weapon skins. There is probably going to be alot of supply left on tradingpost after the event, and coffers are likely to get more expensive. Still im a bit sad because I have one skin myself and I wanted it to be a limited time only like fused and sclerite. Sure is exclusive, but only when all supply runs out, which is gonna take forever. Maybe im wrong and the merchant stop selling the skins at some point or maybe they remove tickets from the coffers, atleast i hope so.