Showing Posts For Vesper.6709:
3 weeks since release and there are still bugged skill points in Orr. Yeah sounds like we owe them an apology for having criticism.
Stop the presses, gw2 is the first mmo to have bugs!
They really should specify what bugged skill points they fixed in the patch notes.
Or would that DISPEL THE ILLUSION OF FINDING THE SKILLPOINTS YOURSELF IN YOUR EXPLORATORY ADVENTURES in the no-gold-allowed-unless-you-exploited-and-got-away-with-it land of Guild Wars 2?
The people would shut up about it once they saw “Hey we fixed <X> <Y> <Z> in Metrica Province, <¿> <å> <?> in Straits of Devastation, and <?> in Malchior’s Leap. We’re still handling more, but those were the primary fixes this patch in terms of skill points.”
Then I will say this NOW, after you have done all these story modes/exp all you have LEFT is the rewards from dong them swiftly and skillfully.
You mean the rewards that get diminished as if to say “quit being good at dungeons/video games.” If you manage to complete dungeons fast.
Right!
What ANET should have done: Not nerf dungeons at all – buff the “harder routes” with more token rewards.
What they did: Make dungeons a chore. Not a game mechanic. They’re pushing it to “Once a day dungeon grind” if you don’t wish to dedicate a full 10 hours to grind dungeons 13 times to ensure you don’t push the “anti-dungeon-farm” threshold.
3 weeks old and:
“We don’t want players doing dungeons at a high speed”
“We don’t want players leveling in a reasonable manner by doing story mode dungeons.” (Honestly. The game is grindy as all get out from 1-40. Having story dungeons to level was bliss. Now…they’re garbage.)
“This isn’t their story. It’s Traeherne’s Story.”
“We don’t want players that work hard at searching for a particular crafting material to find it for themselves – instead, we want them to go broke on the Trading Post.”
I mean, I may be a bit ornery from all the “negativity” coming from my guildmates and these patch notes, but… At this point, I feel as if freedom of choice is being taken away from me as a player. It’s turning into a “Log in once a day, do things, and log out” facebook game with a 60 dollar price tag. I feel this is tearing away from the MMO mold a wee bit too much. If they were to come out with an expansion in a week? Wouldn’t bekittento buy it. ANET while doing their job, is simply wringing the necks of the playerbase. If I wanted a game where I was limited, I’d break out of this and play a Nexon MMO like Dragon’s Nest or something.