I think everyone have seen this: thief(or ranger) was immobilized and still managed to evade all damage with their weapon skills. It seems like bad design because there is no solid counters to such evade spam for now.
So, question is simple.
Is it intended and are devs going to change this?
PS I’m not really interested in comments like “it will nerf <insert class name> to the ground” or " it’s l2p issue".