Showing Posts For Vhang Fail Flagger.2985:

How Guild Wars 2 Should Have Ended

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

my complaint is, dead or not, easiest or not, the final battle was poorly handled, even if he is going to come back, you make a game for the sake of the game, not the sake of the sequel

How Guild Wars 2 Should Have Ended

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

lol, as confusing as that was to read, yeah, I can agree, anything but this

Mursaat in Guild Wars 2

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

They are? I’ve yet to see them, and I’ve explored a rather large portion of the map. ~85%?
And beaten the game

Mursaat in Guild Wars 2

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

Right now, no mursaat, as for expansions, that remains to be seen, if they play a role, it’ll be in the Ring of Fire for certain, or northern Maguuma area

How Guild Wars 2 Should Have Ended

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

when it was deleted it showed me what post was deleted, so I was able to copy it out of there, unfortunately, it didn’t show me any of the replies that were written

How Guild Wars 2 Should Have Ended

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

Yeah, they deleted it because it said “petition” in the title

How Guild Wars 2 Should Have Ended

in Lore

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

Since Anet apparently doesn’t like petition threads, I’m just gonna flat out tell you how I think Guild Wars 2 should have ended.

No spoilers yet (those are for below) for people who haven’t done it yet, but for those of you who have, you know what I mean.
The way Guild Wars 2 SHOULD HAVE ended was a final confrontation with Zhaitan in his lair. They’ve even got a spot for it on the map. I honestly feel like the end of the game was thrown together last minute because it wasn’t ready. It doesn’t live up to the standards of ArenaNet games, and it SURE AS HECK doesn’t live up to GW2.
Here’s how it should have ended, and due to spoilers, I’m gonna put it in a spoiler box…


The final dungeon was fine to begin with. Original strategies, boss fights, good use of team work, really well done. However, when Zhaitan is forced to land, landing on the outside of a tower just to have this giant evil dragon stare at you harmlessly while you shoot turret shots at him slowly in 3 directions ONLY (left right or forward) and you can’t even tell if you’re hitting him, all while you talk about how bad this is, is a laughably poor ending at best.

The only tolerable way that I can imagine to end Guild Wars 2 to a full ArenaNet + Guild Wars 2 quality is to have the dragon land in his lair. You then dock your airship on a perch on the outside of the lair, dismount the ship, and head inside for a final confrontation with the character that THIS ENTIRE GAME HAS BEEN ABOUT. Now upon entering the lair, the dragon sits in the middle, ready to fight to his last breath. Now I don’t know about you, but I’m picturing some giant chamber with a central atrium, and three balcony levels surrounding it, providing strategic placement of your party to maximize damage and minimize threats.

Now that we have 3 levels, we have the ground level, where people can rush up and attack the feet at will, all while dodging his steps, and wings flapping around, as well as the occasional additional dragon head that drops down to take a bite out of you.

On the second level, we have view at his heart and chest, and more specifically, the wings, which are flapping around, dealing damage and wreaking havoc on anyone standing on the level.

On the third level, we have the direct view into Zhaitan’s face, where you attack his head with ranged attacks, or use melee to attack and defend the many additional heads that will be reaching out to attack anyone on that level.

And with these 3 levels, comes 3 different possible objectives, now instead of defeating this boring boss one time with stupid little cannons, we get to fight 3 parts of the dragon, defeating his legs/wings/and head, turning him into (bad pun incoming) dragon stew.

THIS, will leave me feeling content at the end of the story. THEN I’ll feel like a hero. You could have just let the NPC’s finish the game for you and let me explore the ship more. At least exploring the ship would have felt more rewarding than that ending.

If you read the spoiler, let me know what you think of my alternate ending, if you haven’t beaten the game, BEAT THE GAME FIRST, then come back here and leave your comments/opinions/feedback of any type.

Also, I’m a Game Design major , so any constructive criticism would be great as far as experience goes. Thanks guys!

House Zu Heltzer [HzH] Recruiting for Competitive PvP Play

in Guilds

Posted by: Vhang Fail Flagger.2985

Vhang Fail Flagger.2985

Hey guys, looking for some people who have some high level experience in PvP play, in any game really, to fill up a competitive team for tournaments (daily/monthly/yearly).

No real requirements since it’s early, understand how to communicate, be vocal,
have an* understanding of basic mechanics*, don’t need to be micro’d think for yourself.

We’ll play whenever people are available, at any time people want to play, other than that, after school/class/work. I’m CST (GMT -6), and two others on the team currently are EST (GMT -5).

We have a ventrilo server to use, however skype works just as well, or if anyone has TS, that’s always an option as well. Mic’s are required.

No age limit, just be somewhat mature.

No applications necessary, just join up and play and if you’re a good fit, you’re in!

Most likely we’ll form up a second team for the sake of activity and giving people a place to play, if you’re interested in that, feel free to let me know.

You can reach me in-game at Count Zu Heltzer or Kurzick Ranger and you can always respond directly to this topic. Thanks guy, hope to hear from you soon!

Edit: Oh, by the way, if it matters, we’re a Henge guild

(edited by Vhang Fail Flagger.2985)