Showing Posts For Vicroth.3514:

[LEAKED] Mesmer Elite spec MH axe

in Mesmer

Posted by: Vicroth.3514

Vicroth.3514

What would be very cool IMO, (me being a mesmer main since release) would be that the new elite specialization ultimately increases the clone cap that you could have out. The shatter system is based upon 3 clones, but imagine if you could have the possibility of more.

Mesmer Changes

in Mesmer

Posted by: Vicroth.3514

Vicroth.3514

Note: These changes are preference, Comment ideas or Recommendations!
Be sure to +1 if you agree with most of these!
__________________
Traits:
Inspiration:
Warden’s Feedback: Now baseline to Focus and removed.
New Trait:
Disruptor’s Blessing: Interrupting a target while wielding a focus gives allies in a radius increased Power and Condition Damage. Duration: 10 seconds; Radius: 600; Boost numbers: 150.
Protected Phantasms: Removed. It was pointless.~
New Trait:
Phantasmal Evasion: While a phantasm attacks, they gain blur until the attack is over.
Chaos:
Chaotic Interruption: Now inflicts the additional condition to foes near the interrupted target, allies gain the additional boon in a small radius around the Mesmer. Radius: 360; Targets: 5 ED: I didn’t realize I forgot to add a Target Limit LOL.
__________________
Utilities:
Signets:
Signet of Inspiration: Now has resistance and stability on the table of possible boons gained. Resistance: 3 seconds; Stability: 5 seconds.
Signet of Domination: Now gives 180 Power instead of 180 Condition Damage.
Mantras:
Mantra of Concentration: Power break now stun breaks allies as well.
Glamour:
Null Field: Now Unblockable.
__________________
Weapons:
Greatsword:
Spatial Surge: Now deals 600-900 range damage at all ranges.
Focus:
Temporal Curtain: Cripple inflicted is now unblockable.
Into the Void: Is also unblockable.
Scepter:
Illusionary Counter: Doesn’t trigger the counter if attacker is out of range.
Sword Offhand:
Illusionary Riposte: Doesn’t trigger the counter if attacker is out of range.
__________________

Mmm so I agree with most of these changes, but I mainly don’t see the point in changing CI or Dom signet. People who use CI generally are focused on interrupt builds instead of boonshare heavy builds, as you could just take BD in the chaos traitline instead, on top of this too, group immobilization constantly for every interrupt due to CI… Is kind of…a bit out there.
Mmm I don’t really see the point of changing Dom signet for power, the stun is nice but the internal cd is a bit gross as it wouldn’t be viable even still in most power builds compared to mantra of distraction, especially with the lower CD time. GS auto attack doesn’t really make any sense to me as it wouldn’t be special, I’m fine with that change tho :P Now I love your idea for signet of inspiration yes pleaseeeee omg, but the glamour skill idea isn’t something I feel to be the problem. I’d say that null field’s condition removal is the real problem, as the radius of the field and timing of pulses isn’t really viable enough for PvP or WvW compared to the use of another utility in its place, so to increase the number of pulses within the skill itself, without increasing the duration time would be entirely nice. All of your focus ideas are on point, seriously focus is kind of rather pathetic ATM and I really don’t know why anet hasn’t changed it. Your solutions make complete sense to me on that matter, and also everyone should be complaining about protected phantasms. This is literally the most useless trait in the game IMO, if you use this just please don’t play mesmer anymore.

(edited by Vicroth.3514)

Mesmer Staff- Chaos Armor.

in Mesmer

Posted by: Vicroth.3514

Vicroth.3514

xD I guess so lol

Mesmer Staff- Chaos Armor.

in Mesmer

Posted by: Vicroth.3514

Vicroth.3514

Hmm… that’s really weird then lol

Mesmer Staff- Chaos Armor.

in Mesmer

Posted by: Vicroth.3514

Vicroth.3514

So then, why exactly is it, that if I play engineer, and cast a super elixir on the elixir gun, then use a Rocket charge on hammer, I get 8 seconds of light aura? But Mesmer is locked into 4 seconds of chaos armor?

Mesmer Staff- Chaos Armor.

in Mesmer

Posted by: Vicroth.3514

Vicroth.3514

Hello! My name is Vicroth, and this is my second account on guild wars 2. I’ve played Mesmer for a really long time, (really wasn’t even that hard to get legendary with the current meta either) and I was just wondering something. Why doesn’t Chaos armor stack duration on the staff? it’s kind of pointless. especially if you use the rune of radiance with it to increase the duration of auras applied. Let me give you an example. If you go on Staff, and cast a Chaos Storm, then cast Continuum split so you can double phase retreat out of the chaos storm and give yourself double Chaos Armor (staff4), you can see the duration is locked at 4 seconds every time. I think it’s kind of bugged or cheats out Mesmer because it makes the skills kind of a waste to use if you want to figure out how to use it with continuum split. Chaos armor, is an aura that applies boons that could be beneficial to a Mesmer, and I was just wondering what are everyone’s thoughts on this?