Showing Posts For Viridian.6015:
I really agree with sparc here. I have always hated games with a timer and I always will. Yet in order to even achieve silver on some of them (like Fallen Masks or Sanctum Scramble) for the collections you have to practise for hours on end to become fast enough (being thrown out of them repeatedly and forced to do event chains to unlock them again).
I don’t want to be good at these games. Why am I forced to do something for hours and hours I so utterly hate? Games are supposed to be fun. This isn’t. At least not for me. And I get absolutely no satisfaction out of finally making it, either. If I wanted these kind of challenges in my life, I’d be playing something else.
Forcing people to spend this much time on content they really, really do not want to spend time on is imo never a good choice. Why is there no option to get the mastery points some other way? Why are these adventures required for the elite weapon collections? This is extremely frustrating.
Oh, and I also hate the fact, that you cannot “cheat” on these achievements by having friends assist you. I don’t know how many people only got the diving spot in the “Not So Secret” jumping puzzle, because some mesmer friend portaled them up — repeatedly. You also get a mastery point for that. Same goes for all the mps, where you need ley-line gliding or bouncing mushrooms. But you cannot portal while in an adventure. That’s just mean. If you could somehow at least play as a group, it would not be so tedious and boring and … just frustrating … maybe.