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But it’s not supposed to be a 10k range leap.
I don’t understand your point – it is a 10k range teleport. It should work right? Don’t care how they implement it, so long as it works.
Thing is, it’s broken. If there is a small obstacle in the way you will only teleport a few units vs. the full 10k units. The whole shadow-stepping mechanic is very unreliable.
I tried it this morning – set a trap at Black Lion Trading Post in Lions Arch – then I ran past the Mystic Forge to the Bank NPC and pressed the teleport (this is less than 10000 range but still a decent distance) and it teleported me 5 metres to the bank door. Fail.
It probably needs more QA testing and needs to be very generous with pathing.
I am guessing that it has to use pathing rather than be a true waypoint-like telelport, like Portal does otherwise a thief could just set a shadow trap inside a keep before it gets taken and teleport back inside the enemy keep when they have finished capping it (and revive a dead mesmer).
Perhaps raise this as a bug in the appropriate bug sub-forum or change the title on this post to BUG: <original title> so the developers read the post.
But it’s not supposed to be a 10k range leap.
A friend of mine has been using Shadow Trap since release, he almost always has said that shadow trap was allrdy pretty OP pre-patch but it has become a total noob-mode skill now.
Heres a video of him using it pre-patch.
If the results of the skill actually was persistent it would have been this strong at launch.
YES! AXES! Moar axes!
I also am new to this forum. What is "DB ", “S/P” and "S/D
DB = Death Blossom (Dagger/Dagger skill #3)
S/P = Sword main hand/Pistol off-hand
S/D = Sword main hand/Dagger off-hand.
I’ve been using this trap on and off for months now. What they did to it is just great for me ;D
But yes, shadow stepping is so bugged in this game that it’s laughable. The trap works great some places in WvW and is now beautiful as an escape utility. In sPvP with a roaming build it’s just pure love. A good thief can easily hold two points using this trap. I just hope they fix shadow step so that we can rely on it to actually work when we drop it…
The bugged ahdowstepping is really annoying and unreliable, they should remove the entire LoS thing for SS;ing imo.