Showing Posts For Viscereality.8463:
Cannot believe the game shipped in this awful state. Orr is just a playground of bugged events and annoying monsters.
So for the third day in a row of me playing this game both “Central Invasion of Orr” where the pact is waiting to assault the krait structures in the Stygian Deeps and “Temple of Balthazar” Pact forces are awaiting additional reinforcements are bugged out and not progressing.
Can you just make it so events reset if they go 5 minutes without progress?
This is absolutely killing this game for me with the number of bugged out events in the world.
We choose to play the necro in this game not because it is easy, but because it is hard.
Speak for yourself, this class is a mess of problems and not a threat in any situation.
The fear is garbage, the weird “Charge” ability we have to teleport to an enemy is the last place a Necro would want to be. Death Shroud in its entirety ability is useless on a conditions or minion based build.
I’ve barely used it leveling and barely use it at 80 besides an extra lifebar to take a hit from a boss or something. The cast time on its 1 is too slow.
The only redeeming thing about it is the life drain we get from it, too bad it needs the siphoning trait to be useful, and doesn’t heal our actual hitpoints once we drop out of death shroud.