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Request: Video of Post Patch CoF Path #2 Completion!

in Fractals, Dungeons & Raids

Posted by: Vixene.3576

Vixene.3576

The difference between a level 80 rare and a level 71 green, is 1 stat point (roughly). I only upgraded to level 80 rare, because the gear looked nicely. Not quite sure how it’s a gear check, you’ll only get 5 extra traits for being 80 instead of 75, which is only 50 stat points. The stats from green/rare to exotic is about the same difference.

The only thing slightly infuritating is the final bosses kill shot skill, cannot be blocked, evaded or reflected. Didn’t figure out a way to be unaffected by it, but assuming everyone line of sights when he channels it. Unless people try to take turns in taking it, while everyone is prepare to ress the person about to be kill shotted.

I know many people say the same thing, but that’s all there is to it. Co-ordination and teamplay. People in my own guild, worry about their own damage instead of supporting the group, so I know where it stems from. It’s completely different to any other MMO due to no trinity. But it means, everyone has to pull their weight and you have content that remains challenging no matter what gear level you have, can’t get too bored with that, can you?

Dungeons require co-ordination and team play. If you want to mash your rotation, while someone soaks all the damage, your playing the wrong MMO. Some fights are stressful and seem overtuned, but once you learn what to do, then it becomes significantly easier. Once people start to use their utility skills (you can change them in dungeons, as long as your not in combat FYI)

Prayer to Dwyana healing skill needs buff

in Human

Posted by: Vixene.3576

Vixene.3576

It’s the best mesmer heal… so I don’t think it’s weak.

I’m afraid it isn’t. Ether Feast is our best heal, with a 10sec shorter cooldown.

What do people think of this build?

in Mesmer

Posted by: Vixene.3576

Vixene.3576

http://www.gw2builds.org/create/bwe_1/mesmer#0.0.2.2-1.3.9.17.2-20.30.0.0.20-5.6.9.4.12.2.9

(I think the site I used wasn’t updated properly with tooltips)

I’ve been trying out different builds and came to like this one.

I have the superior rune of earth (correct me if i’m wrong) 60% chance on critical to inflict bleeding, while my illusions bleed on crit. With 3x duelist and myself, I can pretty much see this get capped even in dungeons.

The idea of the build is to deal nice damage with conditions, but also be able to pump out some of your own

Basically the build works like this:

Start the fight with scepter/pistol, auto attacking + blocking when necessary and as soon as my third duelist is popped, use feedback + magic bullet, hit confusing images and as soon as the channel finishes swap to greatsword (usually get quite high stacks of confusion doing that, if in a party usually gets to 25), if a duelist dies (one always does in dungeons) i’ll throw out a mirror blade, then phantasmal berserker, mind stab on cooldown and then pretty much rinse and repeat.

Illusion of life, for that little bit of support and ressing people it’s not safe to reach.

Hopefully I explained it well enough. I recently changed my build to this in pvp also and seems to quit work quite well too.

Comments, Critisism please!

Edit: If fighting a ranged mob, obviously feedback works better to use it at the right time, instead of getting a few stacks of confusion from it. Try to use time warp when most people benefit from it and my illusions are stacked nicely.

Show us your Mesmer!

in Mesmer

Posted by: Vixene.3576

Vixene.3576

:D this is my mesmer!

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