Showing Posts For Vmax.9410:

Compiled Bugs Thread!

in Mesmer

Posted by: Vmax.9410

Vmax.9410

*Arcane Thievery – Unsure if it is just me/wrong tooltip but I have use this many times on players with multiple boons, and only recieved 1-2 if any of the boons I have tried stealing. Also it does not seem to give the target all of the conditions that are currently on myself.

Does this ability trade conditions for boons 1-1 ?.

*Blind prevents clones/phantams from spawning – bug? or as intended

*Veil – Only applies a 2second stealth not 4seconds as tooltip indicates.

*Decoy – The invisibility applied does not seem to always work, and you can still be attacked by direct damage/channeled attacks.

*Torch – Phantasmal Mage – Damage seems to be incredibly low apposed to other phantasms – 500 ish crits with phantasm damage traits, with a long cast time and weak confusion.

*Mind Stab – Damage seems to miss some times even on immobilized targets – Prehaps a trait to make it ground target or much larget radius, as it can be very difficult to use still even with the change while playing on a high ping (Australia)

Illuaionary leap should still spawn the illusion

in Mesmer

Posted by: Vmax.9410

Vmax.9410

Additionally trying to use this ability on players that are moving ends with the immobilize effect not working the majority of the time, along with the clone being unable to keep up with a target you can swap positions and end up being further away from your target then you originally were.