Showing Posts For Voldren.3284:
Open war entering the PVE world I am strongly against as it allows big guilds to bully small guilds and this in the end is bad for the game. Bad for the game? Yes, because you allow 1 group of people to bully the other group of the game. I am not against guilds having wars however, but like in GW1, it should be fought in instances where members can come if they want.
Thats why declaration should be both sided, so both guilds agree to fight with each other.
I don’t know if it was proposed earlier so sorry if I repeat suggestion, but it’s quite important for me as a player
I think good idea for having some fun at the endgame is placing some siegeable castles in the GW2 world where any guild is able to participate and forced to fight with other clans for it. It could give some unique profits for the owner of the castle and a ‘home’ for guild members in the game.
Also declaring wars to another guild would be fun, both sided declaration could lead to beeing able killing players of enemy guild anywhere except safezones, besides pure fun from having some pvp, it kind of forces guild members to walk through the world in groups (more secure in case of defending from enemies).
Those solutions are quite popular in many mmo’s, and in case of GW2 it wouldn’t affect the people who don’t want to participate in any of these, but just bringing some fun to the guilds (especially at the endgame).
(edited by Voldren.3284)