Showing Posts For Volkrin.9765:

Greatsword feels mandatory for questing

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Posted by: Volkrin.9765

Volkrin.9765

I’ve been using my GS since somewhere around level 40 and I haven’t regretted it at all. Great damage, mass CC with Binding Blades (when you can get it to work) and the closest thing we have to an instant escape mechanism with Leap of Faith (again, assuming the targeting doesn’t go all wonky).

They say the best defense is a good offense, and my corollary to that is that the most well controlled mobs are the ones laying in various states of disassembly on the floor, and in that way the GS excels. When I’m doing one of the “zombie rush on a base” events in Orr I know that I can kill everything present that isn’t a vet or a brute within a few seconds thanks to my AoE. It’s the only weapon the profession has that makes me feel individually powerful.


*This post brought to you by the Greatsword Forgers Union of Tyria

No "real" ranged weapon for Guardians

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Posted by: Volkrin.9765

Volkrin.9765

I think it’d be kinda cool if Guardians could use pistols, which in conjunction with the torch could make for a really cool “witch hunter” look. I just like the guns in this game more in general, actually. They really give off a feeling of power with every shot, whereas with the scepter I feel like I’m tossing luminescent tennis balls at people until they die from laughter

Class Mechanic Suggestions aka Virtues

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Posted by: Volkrin.9765

Volkrin.9765

I find it kinda screwy that Virtues are our big class mechanic and yet unless you specifically trait for them they’re all kind of underwhelming. Resolve suffers from this especially, as I can’t even recall the last time I even really paid any attention to the ability at all.